osu/osu.Game.Rulesets.Taiko
Dean Herbert b182178340
Merge pull request #22325 from sw1tchbl4d3r/sv_scaling
Move fixed scroll speed change out of classic mod for taiko
2023-01-25 12:55:43 +09:00
..
Beatmaps Make added effect points inherit previous effect point settings 2022-10-27 23:41:17 +02:00
Difficulty Removed unnecessary methods, changed tests, and moved LimitedCapacityQueue.cs to a more generic namespace. 2022-11-19 16:53:35 +01:00
Edit Partial everything 2022-11-27 00:00:27 +09:00
Judgements Fix test, make strong hits have LargeBonus judgement 2022-08-30 15:00:46 +02:00
Mods Move fixed scroll speed change out of classic mod for taiko 2023-01-21 22:29:28 +01:00
Objects Partial everything 2022-11-27 00:00:27 +09:00
Properties
Replays Use `AsNonNull()` instead. 2022-07-02 19:48:32 +08:00
Resources
Scoring Partial everything 2022-11-27 00:00:27 +09:00
Skinning Move judgement text creation to base class and tidy things up 2022-12-24 12:22:36 +08:00
UI Move fixed scroll speed change out of classic mod for taiko 2023-01-21 22:29:28 +01:00
TaikoInputManager.cs Partial everything 2022-11-27 00:00:27 +09:00
TaikoRuleset.cs Merge branch 'master' into mod-accuracy-challenge 2023-01-17 16:46:54 +09:00
TaikoSkinComponentLookup.cs Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
TaikoSkinComponents.cs Add legacy taiko kiai glow element 2022-11-30 00:44:20 +01:00
osu.Game.Rulesets.Taiko.csproj Update `netstandard2.1` references to `net6.0` 2022-12-16 17:16:13 +09:00