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https://github.com/ppy/osu
synced 2025-02-16 10:07:11 +00:00
Move judgement text creation to base class and tidy things up
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parent
03603f8b54
commit
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@ -6,6 +6,7 @@ using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Utils;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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@ -26,6 +27,8 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
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public ArgonJudgementPiece(HitResult result)
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: base(result)
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{
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AutoSizeAxes = Axes.Both;
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Origin = Anchor.Centre;
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Y = 160;
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}
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@ -33,21 +36,6 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
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[BackgroundDependencyLoader]
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private void load()
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{
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AutoSizeAxes = Axes.Both;
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InternalChildren = new Drawable[]
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{
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JudgementText = new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Colour = colours.ForHitResult(Result),
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Blending = BlendingParameters.Additive,
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Spacing = new Vector2(10, 0),
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Font = OsuFont.Default.With(size: 28, weight: FontWeight.Regular),
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},
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};
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if (Result.IsHit())
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{
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AddInternal(ringExplosion = new RingExplosion(Result)
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@ -57,6 +45,16 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
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}
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}
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protected override SpriteText CreateJudgementText() =>
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new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Blending = BlendingParameters.Additive,
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Spacing = new Vector2(10, 0),
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Font = OsuFont.Default.With(size: 28, weight: FontWeight.Regular),
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};
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/// <summary>
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/// Plays the default animation for this judgement piece.
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/// </summary>
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@ -5,6 +5,7 @@ using System;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Utils;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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@ -25,27 +26,14 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon
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public ArgonJudgementPiece(HitResult result)
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: base(result)
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{
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AutoSizeAxes = Axes.Both;
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Origin = Anchor.Centre;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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AutoSizeAxes = Axes.Both;
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InternalChildren = new Drawable[]
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{
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JudgementText = new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Colour = colours.ForHitResult(Result),
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Blending = BlendingParameters.Additive,
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Spacing = new Vector2(5, 0),
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Font = OsuFont.Default.With(size: 20, weight: FontWeight.Bold),
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},
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};
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if (Result.IsHit())
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{
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AddInternal(ringExplosion = new RingExplosion(Result)
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@ -55,6 +43,16 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon
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}
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}
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protected override SpriteText CreateJudgementText() =>
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new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Blending = BlendingParameters.Additive,
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Spacing = new Vector2(5, 0),
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Font = OsuFont.Default.With(size: 20, weight: FontWeight.Bold),
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};
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/// <summary>
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/// Plays the default animation for this judgement piece.
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/// </summary>
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@ -6,6 +6,7 @@ using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Utils;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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@ -33,20 +34,6 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Argon
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[BackgroundDependencyLoader]
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private void load()
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{
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InternalChildren = new Drawable[]
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{
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JudgementText = new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Colour = colours.ForHitResult(Result),
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Blending = BlendingParameters.Additive,
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Spacing = new Vector2(10, 0),
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RelativePositionAxes = Axes.Both,
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Font = OsuFont.Default.With(size: 20, weight: FontWeight.Regular),
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},
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};
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if (Result.IsHit())
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{
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AddInternal(ringExplosion = new RingExplosion(Result)
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@ -57,6 +44,17 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Argon
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}
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}
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protected override SpriteText CreateJudgementText() =>
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new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Blending = BlendingParameters.Additive,
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Spacing = new Vector2(10, 0),
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RelativePositionAxes = Axes.Both,
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Font = OsuFont.Default.With(size: 20, weight: FontWeight.Regular),
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};
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/// <summary>
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/// Plays the default animation for this judgement piece.
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/// </summary>
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@ -1,10 +1,9 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Rulesets.Scoring;
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@ -15,31 +14,24 @@ namespace osu.Game.Rulesets.Judgements
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public partial class DefaultJudgementPiece : JudgementPiece, IAnimatableJudgement
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{
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[Resolved]
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private OsuColour colours { get; set; }
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private OsuColour colours { get; set; } = null!;
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public DefaultJudgementPiece(HitResult result)
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: base(result)
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{
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AutoSizeAxes = Axes.Both;
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Origin = Anchor.Centre;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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AutoSizeAxes = Axes.Both;
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InternalChildren = new Drawable[]
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protected override SpriteText CreateJudgementText() =>
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new OsuSpriteText
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{
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JudgementText = new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Colour = colours.ForHitResult(Result),
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Font = OsuFont.Numeric.With(size: 20),
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Scale = new Vector2(0.85f, 1),
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}
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Font = OsuFont.Numeric.With(size: 20),
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Scale = new Vector2(0.85f, 1),
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};
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}
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/// <summary>
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/// Plays the default animation for this judgement piece.
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@ -67,6 +59,6 @@ namespace osu.Game.Rulesets.Judgements
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this.FadeOutFromOne(800);
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}
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public Drawable GetAboveHitObjectsProxiedContent() => null;
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public Drawable? GetAboveHitObjectsProxiedContent() => null;
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}
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}
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@ -1,9 +1,11 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Judgements
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@ -12,18 +14,25 @@ namespace osu.Game.Rulesets.Judgements
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{
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protected readonly HitResult Result;
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protected SpriteText JudgementText { get; set; } = null!;
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protected SpriteText JudgementText { get; private set; } = null!;
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[Resolved]
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private OsuColour colours { get; set; } = null!;
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protected JudgementPiece(HitResult result)
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{
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Result = result;
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}
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protected override void LoadComplete()
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[BackgroundDependencyLoader]
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private void load()
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{
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base.LoadComplete();
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JudgementText = CreateJudgementText();
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JudgementText.Colour = colours.ForHitResult(Result);
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JudgementText.Text = Result.GetDescription().ToUpperInvariant();
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}
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protected abstract SpriteText CreateJudgementText();
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}
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}
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