osu/osu.Game
tsrk ddd6c1a1c6
refactor(KeyCounter): address bindables issues
`IsCounting` is back being an auto-property.
`countPresses` is now encapsulated and being exposed as an
`IBindable<int>` via `CountPresses`
2023-02-16 22:20:34 +00:00
..
Audio
Beatmaps Use the exact method stable uses for generating storyboard filenames 2023-01-26 15:09:36 +09:00
Collections
Configuration Merge branch 'master' into beatmapSelectionBlur 2023-01-25 16:37:19 +09:00
Database
Extensions Fix default settings not being serialised / state tracked correctly 2023-02-06 15:00:42 +09:00
Graphics Fix ordering of methods in OsuSliderBar 2023-02-08 14:01:50 +09:00
Input Reorder game key bindings to allow skip overlay to have precedence over replay controls 2023-02-10 18:57:21 +09:00
IO
IPC
Localisation Combine localisations for abstract skinnable components into a single file 2023-02-03 16:02:18 +09:00
Models
Online Merge pull request #22544 from peppy/fix-change-join-leave-loop 2023-02-11 12:26:26 +01:00
Overlays Fix skin component previews on toolbox buttons having incorrect size for one frame 2023-02-10 17:58:34 -08:00
Performance
Properties
Replays
Rulesets refactor: rename trigger classes 2023-02-15 21:46:13 +00:00
Scoring
Screens refactor(KeyCounter): address bindables issues 2023-02-16 22:20:34 +00:00
Skinning Remove public access modifier from interface methods 2023-02-06 14:19:25 +09:00
Storyboards Remove unused Duration property to avoid any misunderstandings 2023-02-06 16:42:39 +09:00
Tests Add failing test coverage of skip no longer working in replay playback 2023-02-10 18:57:04 +09:00
Updater
Users Merge pull request #22529 from ItsShamed/dsc/presence 2023-02-11 17:29:47 +09:00
Utils
.editorconfig
BackgroundBeatmapProcessor.cs
osu!.res
osu.Game.csproj Re-centralise BannedApiAnalysers nuget package 2023-02-11 19:36:40 +09:00
OsuGame.cs Move skin editor to overlays namespace 2023-02-02 14:00:31 +09:00
OsuGameBase_Importing.cs
OsuGameBase.cs
PerformFromMenuRunner.cs