osu/osu.Game
2020-11-10 12:17:12 +01:00
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Audio
Beatmaps Add explicit lock object and some xmldoc for clarity 2020-11-10 14:31:52 +09:00
Collections
Configuration Merge branch 'master' into spectator-listing 2020-11-04 09:30:15 +09:00
Database Fix API request error handling 2020-11-09 19:42:00 +09:00
Extensions
Graphics
Input
IO
IPC
Migrations
Online Refactor request string logic to avoid linq usage 2020-11-09 12:23:29 +09:00
Overlays Merge branch 'master' into fix-profile-graph-crash 2020-11-10 12:17:12 +01:00
Properties
Replays
Rulesets Always store standardised score when populating ScoreInfo 2020-11-10 08:41:00 +01:00
Scoring Merge branch 'master' into move-cache-logic-to-base-impl 2020-11-06 16:56:35 +09:00
Screens Fix BlueprintContainer triggering assert when left and right mouse button are pressed together 2020-11-10 17:16:28 +09:00
Skinning apply different offset based on whether the marker is newStyle or not 2020-11-09 08:20:19 +01:00
Storyboards
Tests Avoid errors due to second set 2020-11-05 17:26:41 +09:00
Updater
Users Merge pull request #10740 from Game4all/add-multi-statuses 2020-11-10 14:23:26 +09:00
Utils
osu!.res
osu.Game.csproj Update framework 2020-11-09 20:44:12 +09:00
OsuGame.cs Extract UserActivity logic to OsuGame. 2020-11-08 12:29:52 +01:00
OsuGameBase.cs Add and consume user cache class 2020-11-06 17:00:29 +09:00