osu/osu.Game.Rulesets.Taiko
2021-12-27 20:26:28 -08:00
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Beatmaps Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
Difficulty Clean up comments 2021-12-21 14:03:24 +03:00
Edit Ensure EditorBeatmap.Update is called inside PerformOnSelection calls 2021-05-23 21:22:35 +09:00
Judgements Adjust health increase for drum roll tick to match new max result 2020-10-03 12:16:22 +02:00
Mods Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
Objects Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Properties
Replays Rename FramedAutoGenerator<T> -> AutoGenerator<T> 2021-05-07 00:31:12 +09:00
Resources Fix BPM multiplier not working in all cases 2021-01-12 17:50:22 +09:00
Scoring Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
Skinning Merge branch 'master' into fix-skin-layout-editor-crash 2021-10-28 06:24:24 +09:00
UI Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
osu.Game.Rulesets.Taiko.csproj Adjust package titles 2021-01-18 11:08:03 +09:00
TaikoInputManager.cs
TaikoRuleset.cs Update DifficultyCalculator to take an IRulesetInfo 2021-11-15 19:16:48 +09:00
TaikoSkinComponent.cs Update naming 2019-08-30 15:13:29 +09:00
TaikoSkinComponents.cs Reintroduce KiaiHitExplosion as skinnable 2020-11-12 18:29:22 +09:00