osu/osu.Game/Beatmaps
Dean Herbert ece3bc0e01 Refactor BeatmapInfoWedge to be async. 2016-11-24 13:48:48 +09:00
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Drawables Refactor BeatmapInfoWedge to be async. 2016-11-24 13:48:48 +09:00
Events
Formats Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading). 2016-11-14 22:03:39 +09:00
IO Explicit disposal via using() to WorkingBeatmap. 2016-11-22 14:57:53 +09:00
Samples
Timing
Beatmap.cs Move play modes to Modes namespace. 2016-11-14 18:03:20 +09:00
WorkingBeatmap.cs Make MusicController more async. 2016-11-22 20:47:28 +09:00