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osu
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https://github.com/ppy/osu
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Activity
d9de35141e
osu
/
osu.Game
/
Beatmaps
History
Dean Herbert
ece3bc0e01
Refactor BeatmapInfoWedge to be async.
2016-11-24 13:48:48 +09:00
..
Drawables
Refactor BeatmapInfoWedge to be async.
2016-11-24 13:48:48 +09:00
Events
…
Formats
Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading).
2016-11-14 22:03:39 +09:00
IO
Explicit disposal via using() to WorkingBeatmap.
2016-11-22 14:57:53 +09:00
Samples
…
Timing
…
Beatmap.cs
Move play modes to Modes namespace.
2016-11-14 18:03:20 +09:00
WorkingBeatmap.cs
Make MusicController more async.
2016-11-22 20:47:28 +09:00