osu/osu.Game.Rulesets.Taiko
Dean Herbert 9f688f6291 Stop persisting `Skill`s in `DifficultyAttributes` 2021-11-21 12:15:32 +09:00
..
Beatmaps Fix taiko editor not unapplying slider multiplier changes on save 2021-11-08 13:28:42 +01:00
Difficulty Stop persisting `Skill`s in `DifficultyAttributes` 2021-11-21 12:15:32 +09:00
Edit Ensure `EditorBeatmap.Update` is called inside `PerformOnSelection` calls 2021-05-23 21:22:35 +09:00
Judgements
Mods Rename `User` to `APIUser` and move to correct namespace 2021-11-07 11:26:01 +09:00
Objects Apply batch fixing of built-in types using `var` 2021-10-27 13:04:41 +09:00
Properties
Replays Rename FramedAutoGenerator<T> -> AutoGenerator<T> 2021-05-07 00:31:12 +09:00
Resources
Scoring Copy `BaseDifficulty` to `Beatmap<T>` and move all write operations across 2021-10-06 15:10:45 +09:00
Skinning Merge branch 'master' into fix-skin-layout-editor-crash 2021-10-28 06:24:24 +09:00
UI Apply batch fixing of built-in types using `var` 2021-10-27 13:04:41 +09:00
TaikoInputManager.cs
TaikoRuleset.cs Update `DifficultyCalculator` to take an `IRulesetInfo` 2021-11-15 19:16:48 +09:00
TaikoSkinComponent.cs
TaikoSkinComponents.cs
osu.Game.Rulesets.Taiko.csproj