osu/osu.Game.Tests
Dean Herbert d4e5a612ea Update IPositionalSnapProvider to take a HitObject as reference, rather than raw time
This allows fetching the correct `DifficultyControlPoint` from the
hitobject. Nothing more.
2021-09-03 17:11:12 +09:00
..
Audio
Beatmaps Move approach rate to EffectControlPoint 2021-09-03 16:58:16 +09:00
Chat Refactor MarkChannelAsRead test assert 2021-08-15 20:35:52 +02:00
Collections/IO Update scenarios to use new TestRunHeadlessGameHost where feasible 2021-08-18 16:01:56 +09:00
Database
Editing Update IPositionalSnapProvider to take a HitObject as reference, rather than raw time 2021-09-03 17:11:12 +09:00
Gameplay Retrieve separated skin instance from working beatmap for editing 2021-08-15 21:18:09 +02:00
Input Fix TestSettingsMigration's usage of RecycleLocalStorage 2021-08-18 16:39:10 +09:00
Localisation
Mods
NonVisual Move approach rate to EffectControlPoint 2021-09-03 16:58:16 +09:00
Online Add test coverage of multiplayer room/state messagepack serialisation 2021-08-19 17:40:59 +09:00
OnlinePlay
Resources Add test case for countdown in encode-decode stability test 2021-08-24 22:04:56 +02:00
Rulesets Adjust test values 2021-09-02 17:01:09 +09:00
Scores/IO
ScrollAlgorithms
Skins Change brackets to square 2021-08-23 20:37:19 +09:00
Testing
Visual Update IPositionalSnapProvider to take a HitObject as reference, rather than raw time 2021-09-03 17:11:12 +09:00
ImportTest.cs
osu.Game.Tests.csproj Bump Microsoft.NET.Test.Sdk from 16.10.0 to 16.11.0 2021-09-01 18:17:37 +00:00
tests.ruleset
WaveformTestBeatmap.cs Retrieve separated skin instance from working beatmap for editing 2021-08-15 21:18:09 +02:00