osu/osu.Game/GameModes
Dean Herbert aa96d98822 Merge branch 'master' into limit-game-access
Conflicts:
	osu.Desktop.VisualTests/Tests/TestCaseChatDisplay.cs
	osu.Game/GameModes/Menu/ButtonSystem.cs
	osu.Game/Online/Chat/Display/ChatLine.cs
	osu.Game/OsuGame.cs
	osu.Game/Overlays/ToolbarButton.cs
2016-10-12 20:44:33 +09:00
..
Backgrounds Remove all non-load Game access. 2016-10-12 15:47:08 +09:00
Charts Basic white-boxing of all game modes. 2016-09-29 23:51:17 +09:00
Direct Basic white-boxing of all game modes. 2016-09-29 23:51:17 +09:00
Edit Make sure intro can't be exited unless the main menu has displayed once. 2016-10-08 15:54:06 +09:00
Menu Merge branch 'master' into limit-game-access 2016-10-12 20:44:33 +09:00
Multiplayer Make sure intro can't be exited unless the main menu has displayed once. 2016-10-08 15:54:06 +09:00
Play Update framework and simplify some references. 2016-10-12 19:52:49 +09:00
BackgroundMode.cs Remove all non-load Game access. 2016-10-12 15:47:08 +09:00
GameModeWhiteBox.cs Remove all non-load Game access. 2016-10-12 15:47:08 +09:00
OsuGameMode.cs Use AddInternal instead of AddTopLevel. 2016-10-09 20:06:23 +09:00