mirror of
https://github.com/ppy/osu
synced 2024-12-25 00:02:48 +00:00
Basic white-boxing of all game modes.
This commit is contained in:
parent
8470961c2a
commit
154226b9a3
15
osu.Game/GameModes/Charts/ChartInfo.cs
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15
osu.Game/GameModes/Charts/ChartInfo.cs
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace osu.Game.GameModes.Charts
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{
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class ChartInfo : GameModeWhiteBox
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{
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}
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}
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15
osu.Game/GameModes/Charts/ChartListing.cs
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15
osu.Game/GameModes/Charts/ChartListing.cs
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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namespace osu.Game.GameModes.Charts
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{
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class ChartListing : GameModeWhiteBox
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{
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protected override IEnumerable<Type> PossibleChildren => new[] {
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typeof(ChartInfo)
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};
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}
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}
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9
osu.Game/GameModes/Direct/OnlineListing.cs
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9
osu.Game/GameModes/Direct/OnlineListing.cs
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@ -0,0 +1,9 @@
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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namespace osu.Game.GameModes.Direct
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{
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class OnlineListing : GameModeWhiteBox
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{
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}
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}
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15
osu.Game/GameModes/Edit/Editor.cs
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15
osu.Game/GameModes/Edit/Editor.cs
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@ -0,0 +1,15 @@
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace osu.Game.GameModes.Edit
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{
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class Editor : GameModeWhiteBox
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{
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}
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}
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15
osu.Game/GameModes/Edit/SongSelectEdit.cs
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15
osu.Game/GameModes/Edit/SongSelectEdit.cs
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@ -0,0 +1,15 @@
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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namespace osu.Game.GameModes.Edit
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{
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class SongSelectEdit : GameModeWhiteBox
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{
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protected override IEnumerable<Type> PossibleChildren => new[] {
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typeof(Editor)
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};
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}
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}
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138
osu.Game/GameModes/GameModeWhiteBox.cs
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138
osu.Game/GameModes/GameModeWhiteBox.cs
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@ -0,0 +1,138 @@
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using osu.Framework.GameModes;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Drawables;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Transformations;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.MathUtils;
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using OpenTK;
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using OpenTK.Graphics;
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namespace osu.Game.GameModes
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{
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public class GameModeWhiteBox : GameMode
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{
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private Button popButton;
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const int transition_time = 1000;
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protected virtual IEnumerable<Type> PossibleChildren => null;
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private FlowContainer childModeButtons;
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protected override double OnEntering(GameMode last)
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{
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//only show the pop button if we are entered form another gamemode.
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popButton.Alpha = 1;
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MoveTo(new Vector2(ActualSize.X, 0));
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MoveTo(Vector2.Zero, transition_time, EasingTypes.OutQuint);
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return transition_time;
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}
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protected override double OnExiting(GameMode next)
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{
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MoveTo(new Vector2(ActualSize.X, 0), transition_time, EasingTypes.OutQuint);
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return transition_time;
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}
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protected override double OnSuspending(GameMode next)
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{
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Content.MoveTo(new Vector2(-ActualSize.X, 0), transition_time, EasingTypes.OutQuint);
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return transition_time;
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}
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protected override double OnResuming(GameMode last)
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{
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Content.MoveTo(Vector2.Zero, transition_time, EasingTypes.OutQuint);
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return transition_time;
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}
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public override void Load()
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{
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base.Load();
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Children = new Drawable[]
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{
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new Box
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{
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SizeMode = InheritMode.XY,
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Size = new Vector2(1),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Colour = getColourFor(GetType())
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},
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new SpriteText
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{
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Text = GetType().Name,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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TextSize = 50,
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},
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new SpriteText
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{
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Text = GetType().Namespace,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Position = new Vector2(0, 30)
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},
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popButton = new Button
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{
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Text = @"Back",
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SizeMode = InheritMode.X,
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Size = new Vector2(0.1f, 40),
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Colour = new Color4(235, 51, 153, 255),
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Alpha = 0,
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Action = delegate {
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Exit();
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}
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},
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childModeButtons = new FlowContainer
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{
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Direction = FlowDirection.VerticalOnly,
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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SizeMode = InheritMode.XY,
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Size = new Vector2(0.1f, 1)
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}
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};
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if (PossibleChildren != null)
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{
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foreach (Type t in PossibleChildren)
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{
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childModeButtons.Add(new Button
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{
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Text = $@"{t.Name}",
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SizeMode = InheritMode.X,
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Size = new Vector2(1, 40),
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Anchor = Anchor.BottomRight,
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Origin = Anchor.BottomRight,
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Colour = getColourFor(t),
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Action = delegate
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{
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Push(Activator.CreateInstance(t) as GameMode);
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}
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});
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}
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}
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}
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private Color4 getColourFor(Type type)
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{
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int hash = type.Name.GetHashCode();
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byte r = (byte)MathHelper.Clamp(((hash & 0xFF0000) >> 16) * 0.8f, 20, 255);
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byte g = (byte)MathHelper.Clamp(((hash & 0x00FF00) >> 8) * 0.8f, 20, 255);
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byte b = (byte)MathHelper.Clamp((hash & 0x0000FF) * 0.8f, 20, 255);
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return new Color4(r, g, b, 255);
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}
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}
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}
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@ -21,6 +21,15 @@ namespace osu.Game.GameModes.Menu
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{
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public class ButtonSystem : OsuLargeComponent
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{
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public Action OnEdit;
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public Action OnExit;
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public Action OnDirect;
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public Action OnSolo;
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public Action OnSettings;
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public Action OnMulti;
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public Action OnChart;
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public Action OnTest;
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private FlowContainerWithOrigin buttonFlow;
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const float button_area_height = 128;
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@ -71,7 +80,7 @@ namespace osu.Game.GameModes.Menu
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Padding = new Vector2(-wedge_width, 0),
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Children = new Drawable[]
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{
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settingsButton = new Button(@"settings", @"options", FontAwesome.gear, new Color4(85, 85, 85, 255), onSettings, -wedge_width, Key.O),
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settingsButton = new Button(@"settings", @"options", FontAwesome.gear, new Color4(85, 85, 85, 255), OnSettings, -wedge_width, Key.O),
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backButton = new Button(@"back", @"back", FontAwesome.fa_osu_left_o, new Color4(51, 58, 94, 255), onBack, -wedge_width, Key.Escape),
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iconFacade = new Container //need a container to make the osu! icon flow properly.
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{
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@ -91,14 +100,14 @@ namespace osu.Game.GameModes.Menu
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buttonFlow.Position = new Vector2(wedge_width * 2 - (button_width + osuLogo.SizeForFlow / 4), 0);
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buttonsPlay.Add((Button)buttonFlow.Add(new Button(@"solo", @"freeplay", FontAwesome.user, new Color4(102, 68, 204, 255), onSolo, wedge_width, Key.P)));
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buttonsPlay.Add((Button)buttonFlow.Add(new Button(@"multi", @"multiplayer", FontAwesome.users, new Color4(94, 63, 186, 255), onMulti, 0, Key.M)));
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buttonsPlay.Add((Button)buttonFlow.Add(new Button(@"chart", @"charts", FontAwesome.fa_osu_charts, new Color4(80, 53, 160, 255), onChart)));
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buttonsPlay.Add((Button)buttonFlow.Add(new Button(@"tests", @"tests", FontAwesome.terminal, new Color4(80, 53, 160, 255), onTest, 0, Key.T)));
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buttonsPlay.Add((Button)buttonFlow.Add(new Button(@"solo", @"freeplay", FontAwesome.user, new Color4(102, 68, 204, 255), OnSolo, wedge_width, Key.P)));
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buttonsPlay.Add((Button)buttonFlow.Add(new Button(@"multi", @"multiplayer", FontAwesome.users, new Color4(94, 63, 186, 255), OnMulti, 0, Key.M)));
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buttonsPlay.Add((Button)buttonFlow.Add(new Button(@"chart", @"charts", FontAwesome.fa_osu_charts, new Color4(80, 53, 160, 255), OnChart)));
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buttonsPlay.Add((Button)buttonFlow.Add(new Button(@"tests", @"tests", FontAwesome.terminal, new Color4(80, 53, 160, 255), OnTest, 0, Key.T)));
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buttonsTopLevel.Add((Button)buttonFlow.Add(new Button(@"play", @"play", FontAwesome.fa_osu_logo, new Color4(102, 68, 204, 255), onPlay, wedge_width, Key.P)));
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buttonsTopLevel.Add((Button)buttonFlow.Add(new Button(@"osu!editor", @"edit", FontAwesome.fa_osu_edit_o, new Color4(238, 170, 0, 255), onEdit, 0, Key.E)));
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buttonsTopLevel.Add((Button)buttonFlow.Add(new Button(@"osu!direct", @"direct", FontAwesome.fa_osu_chevron_down_o, new Color4(165, 204, 0, 255), onDirect, 0, Key.D)));
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buttonsTopLevel.Add((Button)buttonFlow.Add(new Button(@"osu!editor", @"edit", FontAwesome.fa_osu_edit_o, new Color4(238, 170, 0, 255), OnEdit, 0, Key.E)));
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buttonsTopLevel.Add((Button)buttonFlow.Add(new Button(@"osu!direct", @"direct", FontAwesome.fa_osu_chevron_down_o, new Color4(165, 204, 0, 255), OnDirect, 0, Key.D)));
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buttonsTopLevel.Add((Button)buttonFlow.Add(new Button(@"exit", @"exit", FontAwesome.fa_osu_cross_o, new Color4(238, 51, 153, 255), onExit, 0, Key.Q)));
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}
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@ -108,31 +117,15 @@ namespace osu.Game.GameModes.Menu
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return true;
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}
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private void onSettings()
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{
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//OsuGame.Options.LoginOnly = false;
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//OsuGame.Options.Expanded = true;
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}
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private void onPlay()
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{
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State = MenuState.Play;
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}
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private void onEdit()
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{
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//OsuGame.ChangeMode(OsuModes.SelectEdit);
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}
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private void onDirect()
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{
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//OsuGame.ChangeMode(OsuModes.OnlineSelection);
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}
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private void onExit()
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{
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//OsuGame.ChangeMode(OsuModes.Exit);
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State = MenuState.Exit;
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OnExit?.Invoke();
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}
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private void onBack()
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@ -140,27 +133,6 @@ namespace osu.Game.GameModes.Menu
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State = MenuState.TopLevel;
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}
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private void onSolo()
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{
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//OsuGame.ChangeMode(OsuModes.SelectPlay);
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}
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private void onMulti()
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{
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//OsuGame.ChangeMode(OsuModes.Lobby);
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}
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private void onChart()
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{
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//OsuGame.ChangeMode(OsuModes.Charts);
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}
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private void onTest()
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{
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//OsuGame.ChangeMode(OsuModes.FieldTest);
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}
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private void onOsuLogo()
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{
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switch (state)
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@ -4,7 +4,13 @@
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using osu.Framework.Audio.Sample;
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using osu.Framework.Audio.Track;
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using osu.Framework.GameModes;
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using osu.Framework.GameModes.Testing;
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using osu.Framework.Graphics;
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using osu.Game.GameModes.Charts;
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using osu.Game.GameModes.Direct;
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using osu.Game.GameModes.Edit;
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using osu.Game.GameModes.Multiplayer;
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using osu.Game.GameModes.Play;
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namespace osu.Game.GameModes.Menu
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{
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@ -19,10 +25,21 @@ namespace osu.Game.GameModes.Menu
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base.Load();
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AudioSample welcome = Game.Audio.Sample.Get(@"welcome");
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welcome.Play();
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Children = new Drawable[]
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{
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new ButtonSystem(),
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new ButtonSystem()
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{
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OnChart = delegate { Push(new ChartListing()); },
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OnDirect = delegate { Push(new OnlineListing()); },
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OnEdit = delegate { Push(new SongSelectEdit()); },
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OnSolo = delegate { Push(new SongSelectPlay()); },
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OnMulti = delegate { Push(new Lobby()); },
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OnTest = delegate { Push(new TestBrowser()); },
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OnExit = delegate { Game.Host.Exit(); },
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OnSettings = delegate { (Game as OsuGame).Options.PoppedOut = !(Game as OsuGame).Options.PoppedOut; },
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}
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};
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}
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}
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19
osu.Game/GameModes/Multiplayer/Lobby.cs
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19
osu.Game/GameModes/Multiplayer/Lobby.cs
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace osu.Game.GameModes.Multiplayer
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{
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class Lobby : GameModeWhiteBox
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{
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protected override IEnumerable<Type> PossibleChildren => new[] {
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typeof(MatchCreate),
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typeof(Match)
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};
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}
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}
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20
osu.Game/GameModes/Multiplayer/Match.cs
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20
osu.Game/GameModes/Multiplayer/Match.cs
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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|
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using osu.Game.GameModes.Play;
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namespace osu.Game.GameModes.Multiplayer
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{
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class Match : GameModeWhiteBox
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{
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protected override IEnumerable<Type> PossibleChildren => new[] {
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typeof(MatchSongSelect),
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typeof(Player),
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};
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}
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}
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18
osu.Game/GameModes/Multiplayer/MatchCreate.cs
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18
osu.Game/GameModes/Multiplayer/MatchCreate.cs
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace osu.Game.GameModes.Multiplayer
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{
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class MatchCreate : GameModeWhiteBox
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{
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protected override IEnumerable<Type> PossibleChildren => new[] {
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typeof(Match)
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};
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}
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}
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15
osu.Game/GameModes/Multiplayer/MatchSongSelect.cs
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15
osu.Game/GameModes/Multiplayer/MatchSongSelect.cs
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace osu.Game.GameModes.Multiplayer
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{
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class MatchSongSelect : GameModeWhiteBox
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{
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}
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}
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15
osu.Game/GameModes/Play/ModSelect.cs
Normal file
15
osu.Game/GameModes/Play/ModSelect.cs
Normal file
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
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using System;
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using System.Collections.Generic;
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using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace osu.Game.GameModes.Play
|
||||
{
|
||||
class ModSelect : GameModeWhiteBox
|
||||
{
|
||||
}
|
||||
}
|
18
osu.Game/GameModes/Play/Player.cs
Normal file
18
osu.Game/GameModes/Play/Player.cs
Normal file
@ -0,0 +1,18 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace osu.Game.GameModes.Play
|
||||
{
|
||||
class Player : GameModeWhiteBox
|
||||
{
|
||||
protected override IEnumerable<Type> PossibleChildren => new[] {
|
||||
typeof(Results)
|
||||
};
|
||||
}
|
||||
}
|
15
osu.Game/GameModes/Play/Results.cs
Normal file
15
osu.Game/GameModes/Play/Results.cs
Normal file
@ -0,0 +1,15 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace osu.Game.GameModes.Play
|
||||
{
|
||||
class Results : GameModeWhiteBox
|
||||
{
|
||||
}
|
||||
}
|
16
osu.Game/GameModes/Play/SongSelectPlay.cs
Normal file
16
osu.Game/GameModes/Play/SongSelectPlay.cs
Normal file
@ -0,0 +1,16 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.GameModes.Play
|
||||
{
|
||||
class SongSelectPlay : GameModeWhiteBox
|
||||
{
|
||||
protected override IEnumerable<Type> PossibleChildren => new[] {
|
||||
typeof(ModSelect),
|
||||
typeof(Player)
|
||||
};
|
||||
}
|
||||
}
|
@ -7,6 +7,7 @@ using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.Cursor;
|
||||
using osu.Game.Graphics.Processing;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game
|
||||
{
|
||||
@ -16,6 +17,8 @@ namespace osu.Game
|
||||
|
||||
protected override string MainResourceFile => @"osu.Game.Resources.dll";
|
||||
|
||||
public Options Options;
|
||||
|
||||
internal APIAccess API;
|
||||
|
||||
protected override Container AddTarget => ratioContainer?.IsLoaded == true ? ratioContainer : base.AddTarget;
|
||||
@ -45,6 +48,7 @@ namespace osu.Game
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Options = new Options(),
|
||||
new OsuCursorContainer()
|
||||
}
|
||||
}
|
||||
|
75
osu.Game/Overlays/Options.cs
Normal file
75
osu.Game/Overlays/Options.cs
Normal file
@ -0,0 +1,75 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Drawables;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Input;
|
||||
using OpenTK.Input;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public class Options : Container
|
||||
{
|
||||
const float width = 300;
|
||||
|
||||
public override void Load()
|
||||
{
|
||||
base.Load();
|
||||
|
||||
Depth = float.MaxValue;
|
||||
SizeMode = InheritMode.Y;
|
||||
Size = new Vector2(width, 1);
|
||||
Position = new Vector2(-width, 0);
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
SizeMode = InheritMode.XY,
|
||||
Colour = new Color4(0.1f, 0.1f, 0.1f, 0.9f)
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||
{
|
||||
switch (args.Key)
|
||||
{
|
||||
case Key.Escape:
|
||||
if (!poppedOut) return false;
|
||||
|
||||
PoppedOut = false;
|
||||
return true;
|
||||
}
|
||||
return base.OnKeyDown(state, args);
|
||||
}
|
||||
|
||||
private bool poppedOut;
|
||||
|
||||
public bool PoppedOut
|
||||
{
|
||||
get { return poppedOut; }
|
||||
|
||||
set
|
||||
{
|
||||
if (value == poppedOut) return;
|
||||
|
||||
poppedOut = value;
|
||||
|
||||
if (poppedOut)
|
||||
{
|
||||
MoveTo(new Vector2(0, 0), 300, EasingTypes.Out);
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveTo(new Vector2(-width, 0), 300, EasingTypes.Out);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -46,8 +46,22 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Configuration\OsuConfigManager.cs" />
|
||||
<Compile Include="GameModes\Charts\ChartInfo.cs" />
|
||||
<Compile Include="GameModes\Edit\Editor.cs" />
|
||||
<Compile Include="GameModes\GameModeWhiteBox.cs" />
|
||||
<Compile Include="GameModes\Menu\ButtonSystem.cs" />
|
||||
<Compile Include="GameModes\Menu\MainMenu.cs" />
|
||||
<Compile Include="GameModes\Multiplayer\Lobby.cs" />
|
||||
<Compile Include="GameModes\Multiplayer\Match.cs" />
|
||||
<Compile Include="GameModes\Multiplayer\MatchCreate.cs" />
|
||||
<Compile Include="GameModes\Multiplayer\MatchSongSelect.cs" />
|
||||
<Compile Include="GameModes\Play\ModSelect.cs" />
|
||||
<Compile Include="GameModes\Play\Player.cs" />
|
||||
<Compile Include="GameModes\Charts\ChartListing.cs" />
|
||||
<Compile Include="GameModes\Play\Results.cs" />
|
||||
<Compile Include="GameModes\Direct\OnlineListing.cs" />
|
||||
<Compile Include="GameModes\Play\SongSelectPlay.cs" />
|
||||
<Compile Include="GameModes\Edit\SongSelectEdit.cs" />
|
||||
<Compile Include="Graphics\Containers\OsuComponent.cs" />
|
||||
<Compile Include="Graphics\Containers\OsuGameMode.cs" />
|
||||
<Compile Include="Graphics\Containers\OsuLargeComponent.cs" />
|
||||
@ -69,6 +83,7 @@
|
||||
<Compile Include="Online\Chat\Message.cs" />
|
||||
<Compile Include="OsuGame.cs" />
|
||||
<Compile Include="OsuGameBase.cs" />
|
||||
<Compile Include="Overlays\Options.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
Loading…
Reference in New Issue
Block a user