osu/osu.Game.Rulesets.Mania
Dean Herbert 9f688f6291 Stop persisting `Skill`s in `DifficultyAttributes` 2021-11-21 12:15:32 +09:00
..
Beatmaps Merge pull request #15255 from goodtrailer/node-samples-ilist 2021-10-28 14:24:26 +09:00
Configuration Fix a couple more weird variable names 2021-10-19 17:22:50 +09:00
Difficulty Stop persisting `Skill`s in `DifficultyAttributes` 2021-11-21 12:15:32 +09:00
Edit Add description for mania special style 2021-09-05 13:40:49 +09:00
Judgements
MathUtils Apply some second-pass inspections that appeared after previous changes 2021-10-27 13:09:30 +09:00
Mods Rename `User` to `APIUser` and move to correct namespace 2021-11-07 11:26:01 +09:00
Objects Merge pull request #15255 from goodtrailer/node-samples-ilist 2021-10-28 14:24:26 +09:00
Properties
Replays Apply batch fixing of built-in types using `var` 2021-10-27 13:04:41 +09:00
Resources/Testing/Beatmaps Add test ensuring converter doesn't modify original beatmap 2021-09-10 00:00:12 +09:00
Scoring
Skinning Update usages of `BufferedContainer` in line with framework changes 2021-11-05 15:54:49 +09:00
UI Merge branch 'master' into no-more-difficulty-control-points-info 2021-10-08 18:41:17 +09:00
DualStageVariantGenerator.cs
ManiaFilterCriteria.cs Rename all remaining cases 2021-10-03 00:55:29 +09:00
ManiaInputManager.cs
ManiaRuleset.cs Update `DifficultyCalculator` to take an `IRulesetInfo` 2021-11-15 19:16:48 +09:00
ManiaSettingsSubsection.cs Update `SettingsSubsection.Header` to accept a `LocalisableString` 2021-07-15 13:09:51 +09:00
ManiaSkinComponent.cs Initial implementation of DHO pooling 2021-05-12 16:35:05 +09:00
SingleStageVariantGenerator.cs
VariantMappingGenerator.cs
osu.Game.Rulesets.Mania.csproj