osu/osu.Game/Screens/Play/HUD
Lucas A ff3d38de6f Localise accuracy display. 2021-07-23 22:37:08 +02:00
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HitErrorMeters Merge branch 'master' into skin-editor-closest-anchor 2021-06-18 18:54:07 +09:00
DefaultAccuracyCounter.cs Rename `OverridesClosestAnchor` to `UsesFixedAnchor` 2021-06-08 08:28:42 -04:00
DefaultComboCounter.cs Localise accuracy display. 2021-07-23 22:37:08 +02:00
DefaultHealthDisplay.cs Rename `OverridesClosestAnchor` to `UsesFixedAnchor` 2021-06-08 08:28:42 -04:00
DefaultScoreCounter.cs Rename `OverridesClosestAnchor` to `UsesFixedAnchor` 2021-06-08 08:28:42 -04:00
FailingLayer.cs Change `HealthDisplay` to be a `CompositeDrawable` 2021-05-11 18:39:14 +09:00
GameplayAccuracyCounter.cs
GameplayLeaderboard.cs
GameplayLeaderboardScore.cs
GameplayScoreCounter.cs
HealthDisplay.cs Merge branch 'health-bar-hud-overlay-dependency' into skin-serialisation 2021-05-12 12:54:37 +09:00
HoldForMenuButton.cs
ILeaderboardScore.cs
LegacyComboCounter.cs Remove unused constant 2021-07-05 20:35:14 +02:00
ModDisplay.cs Add `ModFlowDisplay` and consume in `ContractedPanelMiddleContent` 2021-07-21 16:53:04 +09:00
ModFlowDisplay.cs Add `ModFlowDisplay` and consume in `ContractedPanelMiddleContent` 2021-07-21 16:53:04 +09:00
MultiplayerGameplayLeaderboard.cs Populate `UserScores` as early as possible to avoid weird ordering requirements 2021-07-06 14:53:31 +09:00
PlayerSettingsOverlay.cs
SkinnableInfo.cs Rename `OverridesClosestAnchor` to `UsesFixedAnchor` 2021-06-08 08:28:42 -04:00