osu/osu.Game/Skinning
2023-12-23 14:03:45 +09:00
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Components Allow use of skin username/flag/avatar components outside of gameplay 2023-11-23 17:15:03 +09:00
ArgonProSkin.cs
ArgonSkin.cs Move non-matching default value to argon skin default speficiation instead 2023-11-16 14:18:49 +09:00
BeatmapSkinProvidingContainer.cs
DefaultLegacySkin.cs Change ResourceStore provided to Skin to be a fallback, not replacement 2023-11-16 20:19:01 +09:00
DefaultSkinComponentsContainer.cs Simplify and rename SkinnableTargetComponentsContainer 2023-02-15 17:30:21 +09:00
FontAdjustableSkinComponent.cs Rename ISkinnableDrawable to ISerialisableDrawable 2023-02-15 18:37:41 +09:00
GameplaySkinComponentLookup.cs Reword and fix typos in some new xmldoc 2023-02-16 15:27:30 +09:00
GlobalSkinColours.cs
IAnimationTimeReference.cs Add support for limiting skin texture/animation dimensions 2023-09-03 02:21:47 +03:00
IPooledSampleProvider.cs Warm up pool with argon-specific drum samples 2023-07-05 18:44:27 +09:00
ISerialisableDrawable.cs Apply Bindable.Parse refactorings 2023-12-13 14:07:38 +09:00
ISerialisableDrawableContainer.cs Add ability to send selected skin components to front or back 2023-02-22 18:17:20 +09:00
ISkin.cs Revert "Update GetTexture signature rather than creating new overload" 2023-09-19 03:21:19 +03:00
ISkinComponentLookup.cs Add further documentation to skin classes 2023-02-15 18:23:19 +09:00
ISkinSource.cs Reword and fix typos in some new xmldoc 2023-02-16 15:27:30 +09:00
ISkinTransformer.cs
LegacyAccuracyCounter.cs Fix legacy sprite texts not matching stable with respect to fixed width 2023-10-27 20:14:39 +02:00
LegacyBeatmapSkin.cs Change ResourceStore provided to Skin to be a fallback, not replacement 2023-11-16 20:19:01 +09:00
LegacyColourCompatibility.cs
LegacyComboCounter.cs Rename ISkinnableDrawable to ISerialisableDrawable 2023-02-15 18:37:41 +09:00
LegacyFont.cs
LegacyHealthDisplay.cs Remove JudgementResult from Miss/Flash as it is not used 2023-10-10 22:10:44 +09:00
LegacyJudgementPieceNew.cs Attempt to standardise miss handling logic 2023-12-21 00:59:35 +09:00
LegacyJudgementPieceOld.cs Change legacy version checks to account for users specifying incorrect versions 2023-12-23 14:03:45 +09:00
LegacyKiaiFlashingDrawable.cs Fix incorrect application layer causing completely discoloured circles 2023-01-11 19:29:17 +09:00
LegacyManiaSkinConfiguration.cs Add animation support for legacy osu!mania column lights 2023-10-21 00:22:34 +03:00
LegacyManiaSkinConfigurationLookup.cs Add animation support for legacy osu!mania column lights 2023-10-21 00:22:34 +03:00
LegacyManiaSkinDecoder.cs Add animation support for legacy osu!mania column lights 2023-10-21 00:22:34 +03:00
LegacyNoteBodyStyle.cs Add comment regarding unused enum members in LegacyNoteBodyStyle 2023-02-13 17:43:52 +09:00
LegacyRollingCounter.cs Apply NRT to all simple auxiliary skin classes 2023-01-26 17:53:04 +09:00
LegacyScoreCounter.cs Fix legacy sprite texts not matching stable with respect to fixed width 2023-10-27 20:14:39 +02:00
LegacySkin.cs Attempt to standardise miss handling logic 2023-12-21 00:59:35 +09:00
LegacySkinDecoder.cs Apply NRT to all simple auxiliary skin classes 2023-01-26 17:53:04 +09:00
LegacySkinExtensions.cs Fix potential texture corruption when cropping gameplay textures of weird aspet ratios 2023-10-31 17:36:23 +09:00
LegacySkinTransformer.cs Fix skin mapping not working for menu fountains 2023-07-25 17:46:05 +09:00
LegacySongProgress.cs Fix typo 2023-11-10 18:20:14 +09:00
LegacySpriteText.cs Add HexaconIcons lookup to allow usage with SpriteIcon 2023-11-24 13:17:39 +09:00
MaxDimensionLimitedTextureLoaderStore.cs Fix GetAsync() not limiting texture dimensions 2023-01-25 19:02:35 +01:00
PausableSkinnableSound.cs
PoolableSkinnableSample.cs Bring back and make use of clearPreviousSamples() 2023-03-23 18:46:48 +01:00
RealmBackedResourceStore.cs Bring realm library up-to-date 2023-07-06 13:37:43 +09:00
ResourceStoreBackedSkin.cs Revert "Update GetTexture signature rather than creating new overload" 2023-09-19 03:21:19 +03:00
RulesetSkinProvidingContainer.cs
SerialisableDrawableExtensions.cs Flip comparison to allow non-composite drawables to still get resized 2023-11-10 20:00:20 +09:00
SerialisedDrawableInfo.cs Only store width/height of serialised drawable if it isn't automatically computed 2023-11-10 19:12:26 +09:00
Skin.cs Change ResourceStore provided to Skin to be a fallback, not replacement 2023-11-16 20:19:01 +09:00
SkinComboColourLookup.cs
SkinComponentsContainer.cs revert: remove attachment logic from SkinComponentContainer 2023-06-14 21:19:08 +02:00
SkinComponentsContainerLookup.cs Add playfield layer to skin editor 2023-07-28 15:50:44 +09:00
SkinConfigManager.cs
SkinConfiguration.cs
SkinCustomColourLookup.cs Apply NRT to all simple auxiliary skin classes 2023-01-26 17:53:04 +09:00
SkinImporter.cs Merge branch 'master' into fix-missing-skin-ini-version 2023-09-27 19:33:43 +02:00
SkinInfo.cs Remove reundant interface specification 2023-10-27 18:19:44 +09:00
SkinLayoutInfo.cs Do not serialise SkinLayoutInfo.AllDrawables 2023-02-20 20:37:48 +01:00
SkinManager.cs Fix skin editor freezing game if opened during active gameplay 2023-10-27 14:34:30 +02:00
SkinnableDrawable.cs
SkinnableSound.cs Enforce minimum gameplay sample volume of 5% 2023-10-20 15:50:13 +02:00
SkinnableSprite.cs Add size limitation for approach circles 2023-09-19 04:38:10 +03:00
SkinnableSpriteText.cs
SkinProvidingContainer.cs Revert "Update GetTexture signature rather than creating new overload" 2023-09-19 03:21:19 +03:00
SkinReloadableDrawable.cs Add xmldoc for new method and reorder methods in SkinReloadableDrawable 2023-03-16 15:58:42 +09:00
SkinTransformer.cs Revert "Update GetTexture signature rather than creating new overload" 2023-09-19 03:21:19 +03:00
SkinUtils.cs
TrianglesSkin.cs Revert "Update GetTexture signature rather than creating new overload" 2023-09-19 03:21:19 +03:00
UnsupportedSkinComponentException.cs