.. |
OsuPlayerTestScene.cs
|
|
|
SkinnableHUDComponentTestScene.cs
|
Add local logic for creating default/legacy implementation based on cell skin
|
2021-06-01 10:17:01 +03:00 |
TestSceneAllRulesetPlayers.cs
|
|
|
TestSceneAutoplay.cs
|
Remove previous seek testing logic from common test scene
|
2021-07-09 16:52:03 +09:00 |
TestSceneBeatmapSkinFallbacks.cs
|
Retrieve separated skin instance from working beatmap for editing
|
2021-08-15 21:18:09 +02:00 |
TestSceneBreakTracker.cs
|
|
|
TestSceneCompletionCancellation.cs
|
Remove redundant arguments
|
2021-07-05 23:52:39 +08:00 |
TestSceneDrawableScrollingRuleset.cs
|
|
|
TestSceneDrawableStoryboardSprite.cs
|
Update existing function type rather than adding an override
|
2021-06-02 16:04:53 +09:00 |
TestSceneFailAnimation.cs
|
|
|
TestSceneFailingLayer.cs
|
|
|
TestSceneFailJudgement.cs
|
|
|
TestSceneFrameStabilityContainer.cs
|
|
|
TestSceneGameplayLeaderboard.cs
|
Rename AddPlayer method now that there's no conflict
|
2021-08-12 16:20:37 +09:00 |
TestSceneGameplayMenuOverlay.cs
|
Update usages of Drawable.Click()
|
2021-08-04 17:30:33 +09:00 |
TestSceneGameplayRewinding.cs
|
|
|
TestSceneGameplaySamplePlayback.cs
|
|
|
TestSceneHitErrorMeter.cs
|
Ignore non-scorable and bonus judgements
|
2021-06-08 23:09:23 +09:00 |
TestSceneHoldForMenuButton.cs
|
|
|
TestSceneHUDOverlay.cs
|
Fix wrong attribute used for setup method
|
2021-08-18 06:50:01 +03:00 |
TestSceneKeyBindings.cs
|
|
|
TestSceneKeyCounter.cs
|
|
|
TestSceneLeadIn.cs
|
|
|
TestSceneMedalOverlay.cs
|
|
|
TestSceneNightcoreBeatContainer.cs
|
|
|
TestSceneOverlayActivation.cs
|
|
|
TestSceneParticleExplosion.cs
|
|
|
TestScenePause.cs
|
|
|
TestScenePauseWhenInactive.cs
|
|
|
TestScenePlayerLoader.cs
|
|
|
TestScenePlayerReferenceLeaking.cs
|
|
|
TestScenePlayerScoreSubmission.cs
|
Add test coverage for excluded cases in score submission
|
2021-07-11 03:35:35 +03:00 |
TestScenePoolingRuleset.cs
|
|
|
TestSceneReplay.cs
|
|
|
TestSceneReplayDownloadButton.cs
|
|
|
TestSceneReplayPlayer.cs
|
Add test coverage of seeking and pausing
|
2021-07-09 14:47:11 +09:00 |
TestSceneReplayRecorder.cs
|
|
|
TestSceneReplayRecording.cs
|
|
|
TestSceneReplaySettingsOverlay.cs
|
|
|
TestSceneScrollingHitObjects.cs
|
|
|
TestSceneSkinEditor.cs
|
|
|
TestSceneSkinEditorComponentsList.cs
|
Update existing function type rather than adding an override
|
2021-06-02 16:04:53 +09:00 |
TestSceneSkinEditorMultipleSkins.cs
|
Update existing function type rather than adding an override
|
2021-06-02 16:04:53 +09:00 |
TestSceneSkinnableAccuracyCounter.cs
|
Add local logic for creating default/legacy implementation based on cell skin
|
2021-06-01 10:17:01 +03:00 |
TestSceneSkinnableComboCounter.cs
|
Add local logic for creating default/legacy implementation based on cell skin
|
2021-06-01 10:17:01 +03:00 |
TestSceneSkinnableDrawable.cs
|
Fix regressed tests
|
2021-07-06 17:37:34 +09:00 |
TestSceneSkinnableHealthDisplay.cs
|
Add local logic for creating default/legacy implementation based on cell skin
|
2021-06-01 10:17:01 +03:00 |
TestSceneSkinnableHUDOverlay.cs
|
Update existing function type rather than adding an override
|
2021-06-02 16:04:53 +09:00 |
TestSceneSkinnableScoreCounter.cs
|
Add local logic for creating default/legacy implementation based on cell skin
|
2021-06-01 10:17:01 +03:00 |
TestSceneSkinnableSound.cs
|
Fix potential null reference in LINQ method
|
2021-06-22 12:25:29 +03:00 |
TestSceneSkipOverlay.cs
|
|
|
TestSceneSliderPath.cs
|
|
|
TestSceneSongProgress.cs
|
|
|
TestSceneSpectator.cs
|
Fix TestSceneSpectator reusing cached spectator client
|
2021-08-03 18:28:08 +09:00 |
TestSceneSpectatorPlayback.cs
|
Remove redundant arguments
|
2021-07-05 23:52:39 +08:00 |
TestSceneStarCounter.cs
|
|
|
TestSceneStoryboard.cs
|
|
|
TestSceneStoryboardSamplePlayback.cs
|
|
|
TestSceneStoryboardWithOutro.cs
|
Remove special casing for user exit during storyboard outro
|
2021-06-17 18:11:15 +09:00 |