osu/osu.Game
2020-12-23 14:20:35 +09:00
..
Audio Ensure equality member consistency for SampleInfo 2020-12-03 23:25:53 +01:00
Beatmaps Add a simple cache-busting query string to online.db retrieval 2020-12-11 17:56:02 +09:00
Collections
Configuration
Database Override Import() instead. 2020-12-08 19:46:55 +01:00
Extensions
Graphics Remove now unused files 2020-12-07 22:07:11 +09:00
Input Revert leasing logic 2020-12-05 22:15:41 +01:00
IO Use enum property 2020-12-21 16:56:45 +09:00
IPC
Migrations
Online Add very basic error handling on ChangeSettings calls 2020-12-22 16:50:30 +09:00
Overlays Revert window modes to previous code to correctly apply framework restrictions 2020-12-22 13:04:39 +09:00
Properties
Replays
Rulesets Fix realtime leaderboard showing accuracy based on final base score, not rolling 2020-12-23 14:20:35 +09:00
Scoring
Screens Fix potential crash when no submission token 2020-12-22 22:34:26 +01:00
Skinning Clamp osu!mania's HitPosition offset to match osu-stable implementation 2020-12-16 18:08:19 +09:00
Storyboards Fix a couple of simple cases of incorrect TextureLoaderStore initialisation 2020-12-21 13:35:46 +09:00
Tests Fix incorrect cached type 2020-12-21 18:42:23 +09:00
Updater
Users
Utils Extract shared rank-formatting helper 2020-12-19 15:04:22 +01:00
osu!.res
osu.Game.csproj Update framework 2020-12-22 15:58:57 +09:00
OsuGame.cs Make IAPIProvider read-only bindables into IBindables 2020-12-18 15:16:36 +09:00
OsuGameBase.cs Add multiplayer client to OsuGameBase 2020-12-21 00:21:41 +09:00
PerformFromMenuRunner.cs