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IApplicableFailOverride.cs
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Add reference to xmldoc
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2019-09-19 02:03:30 +09:00 |
IApplicableMod.cs
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IApplicableToBeatmap.cs
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Remove generics from IApplicableToBeatmap
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2019-08-01 12:39:32 +09:00 |
IApplicableToBeatmapConverter.cs
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IApplicableToDifficulty.cs
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IApplicableToDrawableHitObject.cs
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IApplicableToDrawableRuleset.cs
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IApplicableToHUD.cs
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IApplicableToHitObject.cs
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IApplicableToScoreProcessor.cs
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IApplicableToTrack.cs
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Allow mods to apply to track, not clock
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2019-12-09 17:44:45 +09:00 |
IMod.cs
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IReadFromConfig.cs
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IUpdatableByPlayfield.cs
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Mod.cs
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initial implementation of customizable mods
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2019-10-08 18:34:09 +08:00 |
ModAutoplay.cs
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Bring other mods up-to-date
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2019-09-19 01:45:42 +09:00 |
ModBlockFail.cs
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Newline required when xmldocs are involved
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2019-09-19 18:00:11 +09:00 |
ModCinema.cs
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ModDaycore.cs
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Pin DC/NC pitch
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2019-12-09 20:40:38 +09:00 |
ModDoubleTime.cs
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Update mods and user adjust to use adjustments
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2019-12-09 19:41:31 +09:00 |
ModEasy.cs
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Bring up-to-date and use IApplicableFailOverride
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2019-09-21 23:30:54 +09:00 |
ModFlashlight.cs
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Dispose instead
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2019-08-07 17:33:30 +09:00 |
ModHalfTime.cs
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Update mods and user adjust to use adjustments
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2019-12-09 19:41:31 +09:00 |
ModHardRock.cs
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ModHidden.cs
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ModNightcore.cs
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Pin DC/NC pitch
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2019-12-09 20:40:38 +09:00 |
ModNoFail.cs
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ModNoMod.cs
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Use existing ModNoMod
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2019-11-15 11:57:40 +03:00 |
ModPerfect.cs
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ModRateAdjust.cs
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Update mods and user adjust to use adjustments
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2019-12-09 19:41:31 +09:00 |
ModRelax.cs
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ModSuddenDeath.cs
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Merge remote-tracking branch 'upstream/master' into auto-restart-mod-perfect
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2019-09-19 01:36:29 +09:00 |
ModTimeRamp.cs
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Add time ramp settings
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2019-12-09 19:58:51 +09:00 |
ModType.cs
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Move TouchDevice mod to new "system" category
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2019-07-23 13:14:28 +09:00 |
ModWindDown.cs
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Add time ramp settings
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2019-12-09 19:58:51 +09:00 |
ModWindUp.cs
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Add time ramp settings
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2019-12-09 19:58:51 +09:00 |
MultiMod.cs
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