mirror of https://github.com/ppy/osu
30 lines
1.2 KiB
C#
30 lines
1.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using osu.Framework.Graphics.Sprites;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Graphics;
|
|
|
|
namespace osu.Game.Rulesets.Mods
|
|
{
|
|
public abstract class ModHardRock : Mod, IApplicableToDifficulty
|
|
{
|
|
public override string Name => "Hard Rock";
|
|
public override string Acronym => "HR";
|
|
public override IconUsage Icon => OsuIcon.ModHardrock;
|
|
public override ModType Type => ModType.DifficultyIncrease;
|
|
public override string Description => "Everything just got a bit harder...";
|
|
public override Type[] IncompatibleMods => new[] { typeof(ModEasy) };
|
|
|
|
public void ApplyToDifficulty(BeatmapDifficulty difficulty)
|
|
{
|
|
const float ratio = 1.4f;
|
|
difficulty.CircleSize = Math.Min(difficulty.CircleSize * 1.3f, 10.0f); // CS uses a custom 1.3 ratio.
|
|
difficulty.ApproachRate = Math.Min(difficulty.ApproachRate * ratio, 10.0f);
|
|
difficulty.DrainRate = Math.Min(difficulty.DrainRate * ratio, 10.0f);
|
|
difficulty.OverallDifficulty = Math.Min(difficulty.OverallDifficulty * ratio, 10.0f);
|
|
}
|
|
}
|
|
}
|