osu/osu.Game/Screens
2021-12-14 16:40:34 +09:00
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Backgrounds Add failing test coverage of BackgroundScreeNDefault's beatmap background tracking when active/non-active 2021-12-14 16:40:34 +09:00
Edit Use Array.Empty instead 2021-12-11 19:33:37 +09:00
Import Remove unnecessary AllowTrackAdjustments overrides, add true to SongSelect 2021-09-15 13:12:57 +03:00
Menu Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
OnlinePlay Fix results sometimes showing incorrect score position 2021-12-13 06:54:57 +09:00
Play Use similar method of consuming OnlineID as done in beatmap classes 2021-12-10 18:34:31 +09:00
Ranking Fix results sometimes showing incorrect score position 2021-12-13 06:54:57 +09:00
Select Add missing null check before attempting to populate bpm info 2021-12-10 13:53:48 +09:00
Spectate Update all actual usages of RulesetInfo.ID to use OnlineID instead 2021-11-24 15:50:26 +09:00
BackgroundScreen.cs
BackgroundScreenStack.cs
IHandlePresentBeatmap.cs
IHasSubScreenStack.cs
IOsuScreen.cs Move MusicController adjustment set to inside OsuScreen itself (and result nullable) 2021-09-16 16:08:09 +09:00
Loader.cs Allow intro screens to be created without loading a MainMenu 2021-10-07 16:38:22 +09:00
OsuScreen.cs Handle potential for OnResuming call without an OnSuspending first 2021-09-16 16:31:41 +09:00
OsuScreenDependencies.cs
OsuScreenStack.cs Fix the default background parallax being set incorrectly when no screen is present 2021-09-17 18:14:39 +09:00
ScorePresentType.cs
ScreenWhiteBox.cs
StartupScreen.cs Remove unnecessary AllowTrackAdjustments overrides, add true to SongSelect 2021-09-15 13:12:57 +03:00