Use Array.Empty instead

This commit is contained in:
Dan Balasescu 2021-12-11 19:33:37 +09:00
parent c1b3ee6bb2
commit 63a017bc8e
1 changed files with 1 additions and 1 deletions

View File

@ -60,7 +60,7 @@ protected override void LoadComplete()
base.LoadComplete();
// will be restored via lease, see `DisallowExternalBeatmapRulesetChanges`.
Mods.Value = ArraySegment<Mod>.Empty;
Mods.Value = Array.Empty<Mod>();
}
protected virtual Editor CreateEditor() => new Editor(this);