mirror of https://github.com/ppy/osu
b144cfd55c
Mostly places that can interact with imported replays. There are other places that use the online ID as a sort tiebreaker, or to check presence of a score on results screens, but they should probably still continue to only use `OnlineID`, since all scores with a legacy online ID should have an online ID, but the converse is not generally true. |
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.. | ||
Audio | ||
Beatmaps | ||
Collections | ||
Configuration | ||
Database | ||
Extensions | ||
Graphics | ||
IO | ||
IPC | ||
Input | ||
Localisation | ||
Models | ||
Online | ||
Overlays | ||
Performance | ||
Properties | ||
Replays | ||
Rulesets | ||
Scoring | ||
Screens | ||
Skinning | ||
Storyboards | ||
Tests | ||
Updater | ||
Users | ||
Utils | ||
.editorconfig | ||
BackgroundDataStoreProcessor.cs | ||
FodyWeavers.xml | ||
OsuGame.cs | ||
OsuGameBase.cs | ||
OsuGameBase_Importing.cs | ||
PerformFromMenuRunner.cs | ||
osu!.res | ||
osu.Game.csproj |