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Components
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Fix publicly-settable bindables
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2023-10-06 16:51:24 +09:00 |
ArgonProSkin.cs
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ArgonSkin.cs
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Add argon health display to default skin layout
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2023-10-06 19:34:27 +09:00 |
BeatmapSkinProvidingContainer.cs
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DefaultLegacySkin.cs
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DefaultSkinComponentsContainer.cs
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FontAdjustableSkinComponent.cs
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GameplaySkinComponentLookup.cs
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GlobalSkinColours.cs
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IAnimationTimeReference.cs
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Add support for limiting skin texture/animation dimensions
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2023-09-03 02:21:47 +03:00 |
IPooledSampleProvider.cs
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Warm up pool with argon-specific drum samples
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2023-07-05 18:44:27 +09:00 |
ISerialisableDrawable.cs
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ISerialisableDrawableContainer.cs
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ISkin.cs
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Revert "Update `GetTexture` signature rather than creating new overload"
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2023-09-19 03:21:19 +03:00 |
ISkinComponentLookup.cs
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ISkinSource.cs
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ISkinTransformer.cs
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LegacyAccuracyCounter.cs
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Adjust legacy skin elements to better align with skinning expectations
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2023-07-19 17:45:07 +09:00 |
LegacyBeatmapSkin.cs
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Fix osu!mania legacy skin configurations not working when notes are not skinned
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2023-09-06 18:03:54 +09:00 |
LegacyColourCompatibility.cs
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LegacyComboCounter.cs
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LegacyFont.cs
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LegacyHealthDisplay.cs
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Remove `JudgementResult` from `Miss`/`Flash` as it is not used
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2023-10-10 22:10:44 +09:00 |
LegacyJudgementPieceNew.cs
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LegacyJudgementPieceOld.cs
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LegacyKiaiFlashingDrawable.cs
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LegacyManiaSkinConfiguration.cs
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LegacyManiaSkinConfigurationLookup.cs
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Add debug output for skin configuration lookups
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2023-09-06 18:03:40 +09:00 |
LegacyManiaSkinDecoder.cs
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LegacyNoteBodyStyle.cs
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LegacyRollingCounter.cs
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LegacyScoreCounter.cs
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Adjust legacy skin elements to better align with skinning expectations
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2023-07-19 17:45:07 +09:00 |
LegacySkin.cs
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Revert "Update `GetTexture` signature rather than creating new overload"
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2023-09-19 03:21:19 +03:00 |
LegacySkinDecoder.cs
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LegacySkinExtensions.cs
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Crop oversized gameplay textures instead of downscaling them
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2023-09-30 01:34:47 +03:00 |
LegacySkinTransformer.cs
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Fix skin mapping not working for menu fountains
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2023-07-25 17:46:05 +09:00 |
LegacySongProgress.cs
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LegacySpriteText.cs
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Rename parameter on `LegacySpriteText` to better imply the maximum size is per glyph
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2023-09-20 12:59:40 +09:00 |
MaxDimensionLimitedTextureLoaderStore.cs
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PausableSkinnableSound.cs
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PoolableSkinnableSample.cs
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RealmBackedResourceStore.cs
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Bring realm library up-to-date
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2023-07-06 13:37:43 +09:00 |
ResourceStoreBackedSkin.cs
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Revert "Update `GetTexture` signature rather than creating new overload"
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2023-09-19 03:21:19 +03:00 |
RulesetSkinProvidingContainer.cs
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SerialisableDrawableExtensions.cs
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SerialisedDrawableInfo.cs
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Skin.cs
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Refactor player max dimensions test scene to actually upscale textures
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2023-09-30 01:34:49 +03:00 |
SkinComboColourLookup.cs
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SkinComponentsContainer.cs
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SkinComponentsContainerLookup.cs
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Add playfield layer to skin editor
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2023-07-28 15:50:44 +09:00 |
SkinConfigManager.cs
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SkinConfiguration.cs
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SkinCustomColourLookup.cs
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SkinImporter.cs
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Merge branch 'master' into fix-missing-skin-ini-version
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2023-09-27 19:33:43 +02:00 |
SkinInfo.cs
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SkinLayoutInfo.cs
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SkinManager.cs
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Revert "Update `GetTexture` signature rather than creating new overload"
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2023-09-19 03:21:19 +03:00 |
SkinProvidingContainer.cs
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Revert "Update `GetTexture` signature rather than creating new overload"
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2023-09-19 03:21:19 +03:00 |
SkinReloadableDrawable.cs
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SkinTransformer.cs
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Revert "Update `GetTexture` signature rather than creating new overload"
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2023-09-19 03:21:19 +03:00 |
SkinUtils.cs
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SkinnableDrawable.cs
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SkinnableSound.cs
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SkinnableSprite.cs
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Add size limitation for approach circles
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2023-09-19 04:38:10 +03:00 |
SkinnableSpriteText.cs
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TrianglesSkin.cs
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Revert "Update `GetTexture` signature rather than creating new overload"
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2023-09-19 03:21:19 +03:00 |
UnsupportedSkinComponentException.cs
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