.. |
IApplicableAfterBeatmapConversion.cs
|
Implement mania invert mod
|
2020-08-18 01:40:55 +09:00 |
IApplicableFailOverride.cs
|
Fix mod failure checks executing actual game logic
|
2020-05-12 20:08:35 +09:00 |
IApplicableMod.cs
|
…
|
|
IApplicableToAudio.cs
|
Add missing license header and remove unused usings
|
2020-06-17 15:30:23 +01:00 |
IApplicableToBeatmap.cs
|
…
|
|
IApplicableToBeatmapConverter.cs
|
…
|
|
IApplicableToDifficulty.cs
|
…
|
|
IApplicableToDrawableHitObject.cs
|
…
|
|
IApplicableToDrawableRuleset.cs
|
…
|
|
IApplicableToHUD.cs
|
…
|
|
IApplicableToHealthProcessor.cs
|
…
|
|
IApplicableToHitObject.cs
|
…
|
|
IApplicableToPlayer.cs
|
…
|
|
IApplicableToSample.cs
|
Create IApplicableToSample
|
2020-06-16 14:54:05 +01:00 |
IApplicableToScoreProcessor.cs
|
…
|
|
IApplicableToTrack.cs
|
Remove generics from IApplicableToTrack
|
2020-08-06 18:25:34 +09:00 |
IMod.cs
|
…
|
|
IReadFromConfig.cs
|
…
|
|
IUpdatableByPlayfield.cs
|
…
|
|
Mod.cs
|
Update class exclusion for dynamic compilation
|
2020-09-04 20:41:08 +09:00 |
ModAutoplay.cs
|
Fix mod failure checks executing actual game logic
|
2020-05-12 20:08:35 +09:00 |
ModBlockFail.cs
|
Fix mod failure checks executing actual game logic
|
2020-05-12 20:08:35 +09:00 |
ModCinema.cs
|
…
|
|
ModDaycore.cs
|
Use adjustable ITrack
|
2020-08-12 01:41:21 +09:00 |
ModDifficultyAdjust.cs
|
Change difficulty adjust mod to match stable range of 0-10
|
2020-07-14 08:15:14 +09:00 |
ModDoubleTime.cs
|
…
|
|
ModEasy.cs
|
Apply new resharper formatting fixes
|
2020-06-09 23:38:54 +09:00 |
ModFlashlight.cs
|
Adjust rank when flashlight is enabled
|
2020-07-02 12:39:37 -07:00 |
ModHalfTime.cs
|
…
|
|
ModHardRock.cs
|
Fix a couple more new formatting issues
|
2020-06-10 00:09:29 +09:00 |
ModHidden.cs
|
…
|
|
ModNightcore.cs
|
Use adjustable ITrack
|
2020-08-12 01:41:21 +09:00 |
ModNoFail.cs
|
…
|
|
ModNoMod.cs
|
…
|
|
ModPerfect.cs
|
Make perfect mod ignore all non-combo-affecting hitobjects
|
2020-07-21 17:04:45 +09:00 |
ModRandom.cs
|
…
|
|
ModRateAdjust.cs
|
Use adjustable ITrack
|
2020-08-12 01:41:21 +09:00 |
ModRelax.cs
|
…
|
|
ModSuddenDeath.cs
|
Fix mod failure checks executing actual game logic
|
2020-05-12 20:08:35 +09:00 |
ModTimeRamp.cs
|
Use adjustable ITrack
|
2020-08-12 01:41:21 +09:00 |
ModType.cs
|
…
|
|
ModWindDown.cs
|
Use consistent setting casing
|
2020-06-13 16:30:21 +01:00 |
ModWindUp.cs
|
Use consistent setting casing
|
2020-06-13 16:30:21 +01:00 |
MultiMod.cs
|
…
|
|