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Create IApplicableToSample
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osu.Game/Rulesets/Mods/IApplicableToSample.cs
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osu.Game/Rulesets/Mods/IApplicableToSample.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Audio.Sample;
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namespace osu.Game.Rulesets.Mods
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{
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/// <summary>
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/// An interface for mods that make adjustments to a sample.
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/// </summary>
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public interface IApplicableToSample : IApplicableMod
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{
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void ApplyToSample(SampleChannel sample);
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}
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}
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