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OsuPlayerTestScene.cs
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SkinnableHUDComponentTestScene.cs
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TestSceneAllRulesetPlayers.cs
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Don't flash screen red on fail if the user has disabled red tinting
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2021-10-18 14:20:38 +09:00 |
TestSceneAutoplay.cs
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TestSceneBeatmapSkinFallbacks.cs
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Fix skin fallbacks test
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2021-10-05 11:06:26 +09:00 |
TestSceneBreakTracker.cs
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TestSceneCompletionCancellation.cs
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TestSceneDrawableScrollingRuleset.cs
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Copy BaseDifficulty to Beatmap<T> and move all write operations across
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2021-10-06 15:10:45 +09:00 |
TestSceneDrawableStoryboardSprite.cs
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TestSceneFailAnimation.cs
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Don't flash screen red on fail if the user has disabled red tinting
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2021-10-18 14:20:38 +09:00 |
TestSceneFailingLayer.cs
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TestSceneFailJudgement.cs
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TestSceneFrameStabilityContainer.cs
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Replace no-op seeks with wait steps
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2021-10-12 18:31:20 +02:00 |
TestSceneGameplayLeaderboard.cs
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Rename AddPlayer method now that there's no conflict
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2021-08-12 16:20:37 +09:00 |
TestSceneGameplayMenuOverlay.cs
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
TestSceneGameplayRewinding.cs
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Copy BaseDifficulty to Beatmap<T> and move all write operations across
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2021-10-06 15:10:45 +09:00 |
TestSceneGameplaySamplePlayback.cs
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TestSceneGameplaySampleTriggerSource.cs
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Fix incorrect step type
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2021-08-26 17:17:39 +09:00 |
TestSceneHitErrorMeter.cs
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Add tests for clearing HitErrorMeter
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2021-09-19 14:15:22 -04:00 |
TestSceneHoldForMenuButton.cs
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TestSceneHUDOverlay.cs
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Fix test not working intermittently
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2021-08-24 15:18:05 +09:00 |
TestSceneKeyBindings.cs
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Update with keybinding changes
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2021-09-16 18:26:12 +09:00 |
TestSceneKeyCounter.cs
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TestSceneLeadIn.cs
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TestSceneMedalOverlay.cs
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TestSceneNightcoreBeatContainer.cs
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TestSceneOverlayActivation.cs
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Expose LocalUserPlaying from Player
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2021-08-17 16:16:49 +09:00 |
TestSceneParticleExplosion.cs
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TestSceneParticleSpewer.cs
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Add test for time jumps
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2021-09-19 15:35:03 +02:00 |
TestScenePause.cs
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Fix incorrect type specification when restoring bindable value
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2021-09-17 16:28:47 +09:00 |
TestScenePauseWhenInactive.cs
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TestScenePerformancePointsCounter.cs
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Handle judgement reverts with actual display updates
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2021-10-05 19:08:30 +09:00 |
TestScenePlayerLoader.cs
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Add failing test showing epilepsy warning is not fading on early exit
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2021-10-18 13:30:24 +09:00 |
TestScenePlayerReferenceLeaking.cs
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TestScenePlayerScoreSubmission.cs
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Add test coverage for no submission for ruleset with null ID
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2021-10-19 00:06:07 +02:00 |
TestScenePoolingRuleset.cs
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TestSceneReplay.cs
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TestSceneReplayDownloadButton.cs
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Add assert coverage of non-downloadable states
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2021-10-06 05:49:18 +09:00 |
TestSceneReplayPlayer.cs
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TestSceneReplayRecorder.cs
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Rename last remaining BeatmapInfo Beatmap usage
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2021-10-04 17:35:53 +09:00 |
TestSceneReplayRecording.cs
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Rename last remaining BeatmapInfo Beatmap usage
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2021-10-04 17:35:53 +09:00 |
TestSceneReplaySettingsOverlay.cs
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TestSceneScrollingHitObjects.cs
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Rename ApproachRate to ScrollSpeed for now (to reduce complexity/confusion)
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2021-09-06 21:06:13 +09:00 |
TestSceneSkinEditor.cs
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TestSceneSkinEditorComponentsList.cs
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TestSceneSkinEditorMultipleSkins.cs
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TestSceneSkinnableAccuracyCounter.cs
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TestSceneSkinnableComboCounter.cs
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TestSceneSkinnableDrawable.cs
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TestSceneSkinnableHealthDisplay.cs
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TestSceneSkinnableHUDOverlay.cs
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TestSceneSkinnableScoreCounter.cs
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TestSceneSkinnableSound.cs
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TestSceneSkipOverlay.cs
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TestSceneSliderPath.cs
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Remove bindable usage in PathControlPoint
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2021-08-26 12:33:53 +09:00 |
TestSceneSongProgress.cs
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TestSceneSpectator.cs
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TestSceneSpectatorHost.cs
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Add failing test case for player sending wrong ruleset ID to spectator server
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2021-10-16 13:34:24 +02:00 |
TestSceneSpectatorPlayback.cs
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Rename last remaining BeatmapInfo Beatmap usage
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2021-10-04 17:35:53 +09:00 |
TestSceneStarCounter.cs
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TestSceneStoryboard.cs
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TestSceneStoryboardSamplePlayback.cs
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TestSceneStoryboardWithOutro.cs
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Fix storyboard outro during fail test not being lenient enough
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2021-10-13 13:48:57 +09:00 |