osu/osu.Game.Rulesets.Osu.Tests
Dan Balasescu 3e5d29ed00
Merge pull request #16505 from peppy/remove-base-difficulty-usage
Remove all usage of `BaseDifficulty` (and access `Difficulty` instead)
2022-01-19 13:53:55 +09:00
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.vscode
Editor Remove all usage of BaseDifficulty (and access Difficulty instead) 2022-01-18 22:57:39 +09:00
Mods Remove all usage of BaseDifficulty (and access Difficulty instead) 2022-01-18 22:57:39 +09:00
Resources Add test resources for animated legacy hit circle overlay 2021-12-28 15:58:34 +01:00
osu.Game.Rulesets.Osu.Tests.csproj Revert nunit test adaptor version bump until console output bug is resolved 2022-01-19 02:18:58 +09:00
OsuBeatmapConversionTest.cs Replace usage of TimeoutAttribute to fix beatmap conversion test failures 2022-01-04 11:51:41 +09:00
OsuDifficultyCalculatorTest.cs Update difficulty calculator tests to also use IWorkingBeatmap 2021-11-15 19:16:49 +09:00
OsuLegacyModConversionTest.cs
OsuSkinnableTestScene.cs
StackingTest.cs
TestPlayfieldBorder.cs
TestSceneAccuracyHeatmap.cs Rename last remaining BeatmapInfo Beatmap usage 2021-10-04 17:35:53 +09:00
TestSceneCursorParticles.cs Add failing test 2021-09-21 14:44:22 +09:00
TestSceneCursorTrail.cs Remove unused using directive 2021-06-22 12:03:55 +03:00
TestSceneDrawableJudgement.cs Update existing function type rather than adding an override 2021-06-02 16:04:53 +09:00
TestSceneFollowPoints.cs
TestSceneGameplayCursor.cs Fix incorrect usages of Scheduler.AddOnce 2021-10-14 17:52:19 +09:00
TestSceneHitCircle.cs Merge pull request #13523 from ekrctb/applicable-to-dho 2021-06-17 19:59:06 +09:00
TestSceneHitCircleApplication.cs
TestSceneHitCircleArea.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
TestSceneHitCircleComboChange.cs Add early/late tests for hit circles 2021-06-17 15:06:56 +09:00
TestSceneHitCircleHidden.cs
TestSceneHitCircleKiai.cs Add test coverage 2021-06-04 14:14:51 +09:00
TestSceneHitCircleLongCombo.cs Remove all usage of BaseDifficulty (and access Difficulty instead) 2022-01-18 22:57:39 +09:00
TestSceneLegacyBeatmapSkin.cs Remove unnecessary parentheses 2021-07-22 16:42:07 +03:00
TestSceneMissHitWindowJudgements.cs Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
TestSceneNoSpinnerStacking.cs Remove all usage of BaseDifficulty (and access Difficulty instead) 2022-01-18 22:57:39 +09:00
TestSceneObjectOrderedHitPolicy.cs Merge branch 'master' into no-more-difficulty-control-points-info 2021-10-08 18:41:17 +09:00
TestSceneOsuFlashlight.cs
TestSceneOsuHitObjectSamples.cs Add test ensuring correct osu! ruleset sample lookups 2021-06-01 18:56:28 +09:00
TestSceneOsuPlayer.cs
TestSceneResumeOverlay.cs
TestSceneShaking.cs Add early/late tests for hit circles 2021-06-17 15:06:56 +09:00
TestSceneSkinFallbacks.cs Fix legacy approach circles accepting alpha 2021-09-16 19:35:15 +09:00
TestSceneSlider.cs Update tests to use more correct control point definitions 2021-09-06 22:04:51 +09:00
TestSceneSliderApplication.cs Store default skins to database 2021-11-29 18:28:25 +09:00
TestSceneSliderComboChange.cs
TestSceneSliderHidden.cs
TestSceneSliderInput.cs Remove all usage of BaseDifficulty (and access Difficulty instead) 2022-01-18 22:57:39 +09:00
TestSceneSliderSnaking.cs Expose and use test ruleset config cache in test scenes 2021-12-23 19:42:26 +01:00
TestSceneSpinner.cs Use singular IApplicableToDrawableHitObject for consumers 2021-06-16 18:47:04 +09:00
TestSceneSpinnerApplication.cs
TestSceneSpinnerHidden.cs
TestSceneSpinnerRotation.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
TestSceneStartTimeOrderedHitPolicy.cs Remove all usage of BaseDifficulty (and access Difficulty instead) 2022-01-18 22:57:39 +09:00