.. |
.vscode
|
|
|
Editor
|
Remove all usage of BaseDifficulty (and access Difficulty instead)
|
2022-01-18 22:57:39 +09:00 |
Mods
|
Remove all usage of BaseDifficulty (and access Difficulty instead)
|
2022-01-18 22:57:39 +09:00 |
Resources
|
Add test resources for animated legacy hit circle overlay
|
2021-12-28 15:58:34 +01:00 |
osu.Game.Rulesets.Osu.Tests.csproj
|
Revert nunit test adaptor version bump until console output bug is resolved
|
2022-01-19 02:18:58 +09:00 |
OsuBeatmapConversionTest.cs
|
Replace usage of TimeoutAttribute to fix beatmap conversion test failures
|
2022-01-04 11:51:41 +09:00 |
OsuDifficultyCalculatorTest.cs
|
Update difficulty calculator tests to also use IWorkingBeatmap
|
2021-11-15 19:16:49 +09:00 |
OsuLegacyModConversionTest.cs
|
|
|
OsuSkinnableTestScene.cs
|
|
|
StackingTest.cs
|
|
|
TestPlayfieldBorder.cs
|
|
|
TestSceneAccuracyHeatmap.cs
|
Rename last remaining BeatmapInfo Beatmap usage
|
2021-10-04 17:35:53 +09:00 |
TestSceneCursorParticles.cs
|
Add failing test
|
2021-09-21 14:44:22 +09:00 |
TestSceneCursorTrail.cs
|
Remove unused using directive
|
2021-06-22 12:03:55 +03:00 |
TestSceneDrawableJudgement.cs
|
Update existing function type rather than adding an override
|
2021-06-02 16:04:53 +09:00 |
TestSceneFollowPoints.cs
|
|
|
TestSceneGameplayCursor.cs
|
Fix incorrect usages of Scheduler.AddOnce
|
2021-10-14 17:52:19 +09:00 |
TestSceneHitCircle.cs
|
Merge pull request #13523 from ekrctb/applicable-to-dho
|
2021-06-17 19:59:06 +09:00 |
TestSceneHitCircleApplication.cs
|
|
|
TestSceneHitCircleArea.cs
|
Apply batch fixing of built-in types using var
|
2021-10-27 13:04:41 +09:00 |
TestSceneHitCircleComboChange.cs
|
Add early/late tests for hit circles
|
2021-06-17 15:06:56 +09:00 |
TestSceneHitCircleHidden.cs
|
|
|
TestSceneHitCircleKiai.cs
|
Add test coverage
|
2021-06-04 14:14:51 +09:00 |
TestSceneHitCircleLongCombo.cs
|
Remove all usage of BaseDifficulty (and access Difficulty instead)
|
2022-01-18 22:57:39 +09:00 |
TestSceneLegacyBeatmapSkin.cs
|
Remove unnecessary parentheses
|
2021-07-22 16:42:07 +03:00 |
TestSceneMissHitWindowJudgements.cs
|
Rename User to APIUser and move to correct namespace
|
2021-11-07 11:26:01 +09:00 |
TestSceneNoSpinnerStacking.cs
|
Remove all usage of BaseDifficulty (and access Difficulty instead)
|
2022-01-18 22:57:39 +09:00 |
TestSceneObjectOrderedHitPolicy.cs
|
Merge branch 'master' into no-more-difficulty-control-points-info
|
2021-10-08 18:41:17 +09:00 |
TestSceneOsuFlashlight.cs
|
|
|
TestSceneOsuHitObjectSamples.cs
|
Add test ensuring correct osu! ruleset sample lookups
|
2021-06-01 18:56:28 +09:00 |
TestSceneOsuPlayer.cs
|
|
|
TestSceneResumeOverlay.cs
|
|
|
TestSceneShaking.cs
|
Add early/late tests for hit circles
|
2021-06-17 15:06:56 +09:00 |
TestSceneSkinFallbacks.cs
|
Fix legacy approach circles accepting alpha
|
2021-09-16 19:35:15 +09:00 |
TestSceneSlider.cs
|
Update tests to use more correct control point definitions
|
2021-09-06 22:04:51 +09:00 |
TestSceneSliderApplication.cs
|
Store default skins to database
|
2021-11-29 18:28:25 +09:00 |
TestSceneSliderComboChange.cs
|
|
|
TestSceneSliderHidden.cs
|
|
|
TestSceneSliderInput.cs
|
Remove all usage of BaseDifficulty (and access Difficulty instead)
|
2022-01-18 22:57:39 +09:00 |
TestSceneSliderSnaking.cs
|
Expose and use test ruleset config cache in test scenes
|
2021-12-23 19:42:26 +01:00 |
TestSceneSpinner.cs
|
Use singular IApplicableToDrawableHitObject for consumers
|
2021-06-16 18:47:04 +09:00 |
TestSceneSpinnerApplication.cs
|
|
|
TestSceneSpinnerHidden.cs
|
|
|
TestSceneSpinnerRotation.cs
|
Apply batch fixing of built-in types using var
|
2021-10-27 13:04:41 +09:00 |
TestSceneStartTimeOrderedHitPolicy.cs
|
Remove all usage of BaseDifficulty (and access Difficulty instead)
|
2022-01-18 22:57:39 +09:00 |