osu/osu.Game.Tests/Visual
Dean Herbert 422260797b Revert polling changes to fix participant list display
It turns out this polling was necessary to get extra data that isn't
included in the main listing request. It was removed deemed useless, and
in order to fix the order of rooms changing when selecting a room.
Weirdly, I can't reproduce this happening any more, and on close
inspection of the code can't see how it could happen in the first place.

For now, let's revert this change and iterate from there, if/when the
same issue arises again.

I've discussed avoiding this second poll by potentially including more
data (just `user_id`s?) in the main listing request, but not 100% sure
on this - even if the returned data is minimal it's an extra join
server-side, which could cause performance issues for large numbers of
rooms.
2021-01-12 17:26:00 +09:00
..
Background Remove unused variable 2021-01-05 16:00:25 +09:00
Collections
Components Replace using static with explicit nested reference 2021-01-02 12:25:59 +01:00
Editing
Gameplay move SkinnableHealthDisplay 2020-12-31 20:23:13 +08:00
Menus
Multiplayer Revert polling changes to fix participant list display 2021-01-12 17:26:00 +09:00
Navigation Re-namespace all files in OnlinePlay directory 2020-12-25 16:50:09 +01:00
Online Add test coverage of null users in scoreboard 2020-12-28 20:30:08 +09:00
Playlists Re-namespace all files in OnlinePlay directory 2020-12-25 16:50:09 +01:00
Ranking
Settings
SongSelect Fix song select test doing the completely wrong thing 2021-01-08 15:56:35 +01:00
UserInterface Merge remote-tracking branch 'upstream/master' into fix-mod-buttons-not-copying-settings 2021-01-09 00:26:18 +03:00
TestSceneOsuGame.cs
TestSceneOsuScreenStack.cs