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OsuPlayerTestScene.cs
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SkinnableHUDComponentTestScene.cs
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Add local logic for creating default/legacy implementation based on cell skin
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2021-06-01 10:17:01 +03:00 |
TestSceneAllRulesetPlayers.cs
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TestSceneAutoplay.cs
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Remove previous seek testing logic from common test scene
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2021-07-09 16:52:03 +09:00 |
TestSceneBeatmapSkinFallbacks.cs
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Convert LegacySkinTransformer s to accept raw ISkin s rather than a full ISkinSource
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2021-06-09 22:49:31 +03:00 |
TestSceneBreakTracker.cs
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TestSceneCompletionCancellation.cs
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Remove redundant arguments
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2021-07-05 23:52:39 +08:00 |
TestSceneDrawableScrollingRuleset.cs
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Add failing test showing lifetime not recomputed with pooled objects
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2021-05-31 14:48:52 +09:00 |
TestSceneDrawableStoryboardSprite.cs
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Update existing function type rather than adding an override
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2021-06-02 16:04:53 +09:00 |
TestSceneFailAnimation.cs
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TestSceneFailingLayer.cs
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Change HealthDisplay to be a CompositeDrawable
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2021-05-11 23:10:30 +09:00 |
TestSceneFailJudgement.cs
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TestSceneFrameStabilityContainer.cs
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TestSceneGameplayLeaderboard.cs
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Rename AddPlayer method now that there's no conflict
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2021-08-12 16:20:37 +09:00 |
TestSceneGameplayMenuOverlay.cs
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Update usages of Drawable.Click()
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2021-08-04 17:30:33 +09:00 |
TestSceneGameplayRewinding.cs
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TestSceneGameplaySamplePlayback.cs
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TestSceneHitErrorMeter.cs
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Ignore non-scorable and bonus judgements
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2021-06-08 23:09:23 +09:00 |
TestSceneHoldForMenuButton.cs
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TestSceneHUDOverlay.cs
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Add failing test case
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2021-08-16 06:56:59 +03:00 |
TestSceneKeyBindings.cs
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TestSceneKeyCounter.cs
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TestSceneLeadIn.cs
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TestSceneMedalOverlay.cs
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TestSceneNightcoreBeatContainer.cs
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TestSceneOverlayActivation.cs
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TestSceneParticleExplosion.cs
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TestScenePause.cs
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TestScenePauseWhenInactive.cs
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TestScenePlayerLoader.cs
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Instantiate immediately, rather than waiting for instantiation
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2021-05-26 22:24:51 +09:00 |
TestScenePlayerReferenceLeaking.cs
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TestScenePlayerScoreSubmission.cs
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Add test coverage for excluded cases in score submission
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2021-07-11 03:35:35 +03:00 |
TestScenePoolingRuleset.cs
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TestSceneReplay.cs
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TestSceneReplayDownloadButton.cs
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TestSceneReplayPlayer.cs
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Add test coverage of seeking and pausing
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2021-07-09 14:47:11 +09:00 |
TestSceneReplayRecorder.cs
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TestSceneReplayRecording.cs
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TestSceneReplaySettingsOverlay.cs
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TestSceneScrollingHitObjects.cs
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TestSceneSkinEditor.cs
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Enable autoplay in skin editor tests
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2021-05-13 14:55:11 +09:00 |
TestSceneSkinEditorComponentsList.cs
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Update existing function type rather than adding an override
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2021-06-02 16:04:53 +09:00 |
TestSceneSkinEditorMultipleSkins.cs
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Update existing function type rather than adding an override
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2021-06-02 16:04:53 +09:00 |
TestSceneSkinnableAccuracyCounter.cs
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Add local logic for creating default/legacy implementation based on cell skin
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2021-06-01 10:17:01 +03:00 |
TestSceneSkinnableComboCounter.cs
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Add local logic for creating default/legacy implementation based on cell skin
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2021-06-01 10:17:01 +03:00 |
TestSceneSkinnableDrawable.cs
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Fix regressed tests
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2021-07-06 17:37:34 +09:00 |
TestSceneSkinnableHealthDisplay.cs
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Add local logic for creating default/legacy implementation based on cell skin
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2021-06-01 10:17:01 +03:00 |
TestSceneSkinnableHUDOverlay.cs
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Update existing function type rather than adding an override
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2021-06-02 16:04:53 +09:00 |
TestSceneSkinnableScoreCounter.cs
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Add local logic for creating default/legacy implementation based on cell skin
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2021-06-01 10:17:01 +03:00 |
TestSceneSkinnableSound.cs
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Fix potential null reference in LINQ method
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2021-06-22 12:25:29 +03:00 |
TestSceneSkipOverlay.cs
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TestSceneSliderPath.cs
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TestSceneSongProgress.cs
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TestSceneSpectator.cs
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Fix TestSceneSpectator reusing cached spectator client
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2021-08-03 18:28:08 +09:00 |
TestSceneSpectatorPlayback.cs
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Remove redundant arguments
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2021-07-05 23:52:39 +08:00 |
TestSceneStarCounter.cs
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TestSceneStoryboard.cs
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TestSceneStoryboardSamplePlayback.cs
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TestSceneStoryboardWithOutro.cs
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Remove special casing for user exit during storyboard outro
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2021-06-17 18:11:15 +09:00 |