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OsuPlayerTestScene.cs
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SkinnableHUDComponentTestScene.cs
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TestSceneAllRulesetPlayers.cs
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TestSceneAutoplay.cs
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TestSceneBeatmapOffsetControl.cs
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Switch step to `Until` steps due to `AddOnce` firing logic
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2022-03-06 01:50:25 +09:00 |
TestSceneBeatmapSkinFallbacks.cs
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TestSceneBreakTracker.cs
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TestSceneCompletionCancellation.cs
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TestSceneDrawableScrollingRuleset.cs
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TestSceneDrawableStoryboardSprite.cs
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Add failing test assertion
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2022-03-14 03:46:11 +03:00 |
TestSceneFailAnimation.cs
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Move HasPassed/HasFailed into GameplayState
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2022-02-01 14:46:24 +09:00 |
TestSceneFailJudgement.cs
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Rework GetScore() method signatures + implementations
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2022-03-08 22:30:44 +09:00 |
TestSceneFailingLayer.cs
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TestSceneFrameStabilityContainer.cs
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TestSceneGameplayLeaderboard.cs
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TestSceneGameplayMenuOverlay.cs
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TestSceneGameplayRewinding.cs
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TestSceneGameplaySamplePlayback.cs
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TestSceneGameplaySampleTriggerSource.cs
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TestSceneHUDOverlay.cs
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TestSceneHitErrorMeter.cs
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TestSceneHoldForMenuButton.cs
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TestSceneKeyBindings.cs
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TestSceneKeyCounter.cs
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TestSceneLeadIn.cs
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Fix test scene failures by ensuring that first `GameplayClock` frame has processed first
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2022-03-02 14:45:39 +09:00 |
TestSceneMedalOverlay.cs
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TestSceneNightcoreBeatContainer.cs
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TestSceneOverlayActivation.cs
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TestSceneParticleExplosion.cs
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TestSceneParticleSpewer.cs
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TestScenePause.cs
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Move HasPassed/HasFailed into GameplayState
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2022-02-01 14:46:24 +09:00 |
TestScenePauseWhenInactive.cs
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TestScenePerformancePointsCounter.cs
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TestScenePlayerLoader.cs
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TestScenePlayerReferenceLeaking.cs
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TestScenePlayerScoreSubmission.cs
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Move HasPassed/HasFailed into GameplayState
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2022-02-01 14:46:24 +09:00 |
TestScenePoolingRuleset.cs
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TestSceneReplay.cs
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TestSceneReplayDownloadButton.cs
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TestSceneReplayPlayer.cs
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TestSceneReplayRecorder.cs
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Add replay statistics frames to FramedReplayInputHandler
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2022-01-31 18:53:47 +09:00 |
TestSceneReplaySettingsOverlay.cs
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TestSceneScrollingHitObjects.cs
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TestSceneSkinEditor.cs
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TestSceneSkinEditorComponentsList.cs
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TestSceneSkinEditorMultipleSkins.cs
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TestSceneSkinnableAccuracyCounter.cs
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TestSceneSkinnableComboCounter.cs
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TestSceneSkinnableDrawable.cs
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Remove unused `FindProvider()` methods
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2022-02-01 21:53:21 +01:00 |
TestSceneSkinnableHUDOverlay.cs
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TestSceneSkinnableHealthDisplay.cs
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TestSceneSkinnableScoreCounter.cs
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TestSceneSkinnableSound.cs
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TestSceneSkipOverlay.cs
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TestSceneSliderPath.cs
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TestSceneSongProgress.cs
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TestSceneSpectator.cs
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Add ability to simulate network failures to `TestSpectatorClient`
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2022-02-24 02:23:48 +09:00 |
TestSceneSpectatorHost.cs
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Unify namings across the board
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2022-02-09 12:10:07 +09:00 |
TestSceneSpectatorPlayback.cs
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Add test coverage of more advanced frame delivery scenarios to `TestSceneSpectatorPlayback`
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2022-02-24 02:28:13 +09:00 |
TestSceneStarCounter.cs
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TestSceneStoryboard.cs
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Fix storyboard samples rate not adjusted from actual gameplay mods
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2022-03-02 20:56:18 +03:00 |
TestSceneStoryboardSamplePlayback.cs
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Fix typo in method name
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2022-03-03 00:02:36 +03:00 |
TestSceneStoryboardWithOutro.cs
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Move HasPassed/HasFailed into GameplayState
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2022-02-01 14:46:24 +09:00 |
TestSceneUnknownMod.cs
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Fix non-matching filename
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2022-03-09 18:07:43 +09:00 |
TestSceneUnstableRateCounter.cs
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