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https://github.com/ppy/osu
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Fix typo in method name
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@ -51,7 +51,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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AddStep("player paused", () => Player.Pause());
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AddAssert("player is currently paused", () => Player.GameplayClockContainer.IsPaused.Value);
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allStoryobardSamplesStopped();
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allStoryboardSamplesStopped();
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AddStep("player resume", () => Player.Resume());
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waitUntilStoryboardSamplesPlay();
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@ -63,7 +63,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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createPlayerTest();
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skipIntro();
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allStoryobardSamplesStopped();
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allStoryboardSamplesStopped();
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waitUntilStoryboardSamplesPlay();
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}
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@ -127,7 +127,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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private void waitUntilStoryboardSamplesPlay() => AddUntilStep("any storyboard samples playing", () => allStoryboardSamples.Any(sound => sound.IsPlaying));
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private void allStoryobardSamplesStopped() => AddAssert("all storyboard samples stopped immediately", () => allStoryboardSamples.All(sound => !sound.IsPlaying));
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private void allStoryboardSamplesStopped() => AddAssert("all storyboard samples stopped immediately", () => allStoryboardSamples.All(sound => !sound.IsPlaying));
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private void skipIntro() => AddStep("skip intro", () => InputManager.Key(Key.Space));
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