osu/osu.Game/Beatmaps/Drawables
Dean Herbert 94d1a2aaca Remove unnecessary collapse call from `BeatmapCard`
This is already handled at the `BeatmapCardContent` level. This call
actually causes the buggy behaviour reported in
https://github.com/ppy/osu/discussions/16085.
2021-12-15 16:37:47 +09:00
..
Cards Remove unnecessary collapse call from `BeatmapCard` 2021-12-15 16:37:47 +09:00
BeatmapBackgroundSprite.cs Update all simple cases of switching to `IWorkingBeatmap` 2021-11-17 20:56:57 +09:00
BeatmapDownloadButton.cs Remove mentions of "panel" and "direct" from names of old download buttons 2021-11-27 15:08:03 +01:00
BeatmapSetOnlineStatusPill.cs Rename `BeatmapSetOnlineStatus` to `BeatmapOnlineStatus` 2021-11-24 18:42:49 +09:00
DifficultyIcon.cs Cache and consume `IRulesetStore` where feasible 2021-12-03 18:16:01 +09:00
DifficultyIconTooltip.cs Update `DifficultyIcon` classes to use `IBeatmapInfo` 2021-10-29 17:05:06 +09:00
DifficultySpectrumDisplay.cs Fix difficulty spectrum display not ordering ruleset groups by ID 2021-11-29 22:06:11 +01:00
DownloadProgressBar.cs Move old beatmap download button to more general namespace 2021-11-27 15:06:57 +01:00
GroupedDifficultyIcon.cs Update `DifficultyIcon` classes to use `IBeatmapInfo` 2021-10-29 17:05:06 +09:00
OnlineBeatmapSetCover.cs Rename usages which rely on online backing 2021-10-21 16:58:42 +09:00
StarRatingDisplay.cs Update localisable formattable extensions usages inline with framework change 2021-08-29 15:00:28 +03:00
UpdateableBeatmapBackgroundSprite.cs Remove `BeatmapSetInfo.OnlineInfo` and all usages 2021-11-04 15:23:04 +09:00
UpdateableOnlineBeatmapSetCover.cs Remove `IBeatmapSetOnlineInfo` implementation from `BeatmapSetInfo` to avoid null cases 2021-10-28 00:50:45 +09:00