osu/osu.Game.Rulesets.Osu/UI
Dan Balasescu 0beaa8e8c5
Merge branch 'master' into tcm-resume
2024-03-14 12:22:46 +09:00
..
Cursor Fix cursor ripples being added on release positions in replays 2024-02-17 00:53:53 +03:00
AnyOrderHitPolicy.cs Apply NRT to new `LegacyHitPolicy` class (and other implementations) 2023-09-01 16:56:34 +09:00
ClickAction.cs correct implementation of stable notelock 2023-07-17 23:31:21 -04:00
DrawableOsuRuleset.cs
IHitPolicy.cs Contain entirety of legacy notelock badness inside the hit policy 2023-08-24 08:52:49 +02:00
LegacyHitPolicy.cs Apply NRT to new `LegacyHitPolicy` class (and other implementations) 2023-09-01 16:56:34 +09:00
OsuPlayfield.cs Adjust NRT to prevent future issues 2024-03-11 15:52:40 +09:00
OsuPlayfieldAdjustmentContainer.cs Bypass `Parent` nullability checks for now 2023-10-17 17:48:45 +09:00
OsuReplayRecorder.cs Automated pass 2023-06-24 01:00:03 +09:00
OsuResumeOverlay.cs Fix catch by moving cursor-specific handling local 2024-03-04 16:08:17 +09:00
OsuSettingsSubsection.cs Add basic structural requirements for cursor ripples 2023-04-30 14:48:03 +09:00
OsuTouchInputMapper.cs Rename setting to `TouchDisableGameplayTaps` for better visibility when searching 2023-11-07 00:13:46 +01:00
SmokeContainer.cs
StartTimeOrderedHitPolicy.cs Apply NRT to new `LegacyHitPolicy` class (and other implementations) 2023-09-01 16:56:34 +09:00