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https://github.com/ppy/osu
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Adjust NRT to prevent future issues
This way, it will yet at us if the setter is ever moved out of the ctor.
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@ -3,6 +3,7 @@
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using System;
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using System.Diagnostics;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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@ -79,11 +80,12 @@ namespace osu.Game.Rulesets.Osu.UI
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NewResult += onNewResult;
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}
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private IHitPolicy hitPolicy = null!;
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private IHitPolicy hitPolicy;
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public IHitPolicy HitPolicy
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{
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get => hitPolicy;
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[MemberNotNull(nameof(hitPolicy))]
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set
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{
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hitPolicy = value ?? throw new ArgumentNullException(nameof(value));
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