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Beatmaps
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Merge branch 'master' into no-more-difficulty-control-points-info
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2021-10-08 18:41:17 +09:00 |
Configuration
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Fix a couple more weird variable names
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2021-10-19 17:22:50 +09:00 |
Difficulty
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Remove int casts in other calculators
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2021-10-10 16:23:35 +09:00 |
Edit
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Add description for mania special style
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2021-09-05 13:40:49 +09:00 |
Judgements
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Make new health increase values mania-specific
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2020-10-03 12:16:22 +02:00 |
MathUtils
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Add copyright notice
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2020-10-14 17:08:14 +09:00 |
Mods
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Merge branch 'master' into mod-muted
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2021-07-29 21:14:03 +08:00 |
Objects
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Convert usages of `BeatmapDifficulty` to `IBeatmapDifficultyInfo`
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2021-10-01 16:55:50 +09:00 |
Properties
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…
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Replays
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Rename FramedAutoGenerator<T> -> AutoGenerator<T>
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2021-05-07 00:31:12 +09:00 |
Resources/Testing/Beatmaps
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Add test ensuring converter doesn't modify original beatmap
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2021-09-10 00:00:12 +09:00 |
Scoring
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Adjust scoring values to better fit osu!mania
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2021-04-05 13:28:46 +09:00 |
Skinning
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Update with keybinding changes
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2021-09-16 18:26:12 +09:00 |
UI
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Merge branch 'master' into no-more-difficulty-control-points-info
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2021-10-08 18:41:17 +09:00 |
DualStageVariantGenerator.cs
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…
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ManiaFilterCriteria.cs
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Rename all remaining cases
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2021-10-03 00:55:29 +09:00 |
ManiaInputManager.cs
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…
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ManiaRuleset.cs
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Rename method to drop redundant ruleset suffix
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2021-09-05 13:34:23 +09:00 |
ManiaSettingsSubsection.cs
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Update `SettingsSubsection.Header` to accept a `LocalisableString`
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2021-07-15 13:09:51 +09:00 |
ManiaSkinComponent.cs
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Initial implementation of DHO pooling
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2021-05-12 16:35:05 +09:00 |
SingleStageVariantGenerator.cs
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…
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VariantMappingGenerator.cs
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…
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osu.Game.Rulesets.Mania.csproj
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Adjust package titles
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2021-01-18 11:08:03 +09:00 |