..
Audio
Don't force Gameplay prefix on all skin sample lookups
2020-10-30 11:59:40 +09:00
Beatmaps
Merge pull request #10258 from Game4all/results-dynamic-pp-calc
2020-11-02 15:40:55 +09:00
Collections
remove unnec using
2020-09-19 15:13:52 -05:00
Configuration
Merge branch 'master' into spectator-listing
2020-11-04 09:30:15 +09:00
Database
Resolve CA1805 inspections
2020-11-01 18:47:40 +01:00
Extensions
Standardise time display formats across the editor
2020-09-30 12:45:43 +09:00
Graphics
Resolve CA1805 inspections
2020-11-01 18:47:40 +01:00
Input
Add key binding to show HUD while held
2020-10-30 14:19:40 +09:00
IO
Resolve CA1835 inspection
2020-11-01 18:51:39 +01:00
IPC
Migrations
Add flag value to database
2020-10-20 00:46:08 +02:00
Online
Merge branch 'master' into spectator-listing
2020-11-03 19:56:25 +09:00
Overlays
Fix undesirable vertical spacing in currently playing display
2020-11-03 19:12:03 +01:00
Properties
Replays
Add field to Replay denoting whether the full replay have been received or not
2020-10-27 18:58:37 +09:00
Rulesets
Add new method handling hit state specifically
2020-11-04 16:13:14 +09:00
Scoring
Add note about missing expiration logic
2020-11-02 14:53:32 +09:00
Screens
Merge branch 'master' into fix-editor-play-after-drag
2020-11-04 14:45:20 +09:00
Skinning
Simplify sample lookup
2020-10-30 22:33:27 +09:00
Storyboards
Fix regression causing storyboard sprites to have incorrect origin support
2020-10-23 15:46:24 +09:00
Tests
Change default value of requestedByUser to false
2020-11-02 14:56:50 +09:00
Updater
Update EndsWith usages
2020-10-16 12:58:34 +09:00
Users
Move click action out of user panel
2020-11-02 21:09:47 +09:00
Utils
Add missing string function ordinal specifications
2020-10-16 12:49:31 +09:00
osu!.res
osu.Game.csproj
Merge branch 'master' into results-screen-applause
2020-10-31 18:47:49 +09:00
OsuGame.cs
Use string.Starts-/EndsWith char overloads
2020-10-16 11:27:02 +02:00
OsuGameBase.cs
Remove unnecessary field storage
2020-11-02 14:49:25 +09:00