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OsuPlayerTestScene.cs
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Rename abstract TestScene
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2020-06-12 19:40:54 +09:00 |
TestSceneAllRulesetPlayers.cs
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TestSceneAutoplay.cs
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Simplify input buttons/keys in tests
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2020-11-09 14:18:20 -08:00 |
TestSceneBreakTracker.cs
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TestSceneComboCounter.cs
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Split out test for combo counter specifically
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2020-10-15 15:35:33 +09:00 |
TestSceneCompletionCancellation.cs
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Revert some test scene changes to use Beatmap.Track where relevant
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2020-08-21 17:21:08 +09:00 |
TestSceneDrawableScrollingRuleset.cs
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Make beatmap conversion support cancellation tokens
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2020-09-17 17:40:05 +09:00 |
TestSceneDrawableStoryboardSprite.cs
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Add basic test coverage
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2020-10-20 23:01:25 +02:00 |
TestSceneFailAnimation.cs
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TestSceneFailingLayer.cs
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Rename fields for clarity
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2020-06-26 19:39:53 +02:00 |
TestSceneFailJudgement.cs
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Fix broken fail judgement test
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2020-11-14 01:49:48 +09:00 |
TestSceneFrameStabilityContainer.cs
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TestSceneGameplayMenuOverlay.cs
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Simplify input buttons/keys in tests
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2020-11-09 14:18:20 -08:00 |
TestSceneGameplayRewinding.cs
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Revert some test scene changes to use Beatmap.Track where relevant
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2020-08-21 17:21:08 +09:00 |
TestSceneGameplaySamplePlayback.cs
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Fix sample playback test
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2020-11-13 18:35:33 +09:00 |
TestSceneHitErrorMeter.cs
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Add support for bottom-anchored hit error display
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2020-10-15 19:14:02 +09:00 |
TestSceneHoldForMenuButton.cs
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TestSceneHUDOverlay.cs
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Fix HUD test having out of date value
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2020-10-30 18:26:38 +09:00 |
TestSceneKeyBindings.cs
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Simplify input buttons/keys in tests
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2020-11-09 14:18:20 -08:00 |
TestSceneKeyCounter.cs
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Simplify input buttons/keys in tests
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2020-11-09 14:18:20 -08:00 |
TestSceneLeadIn.cs
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TestSceneMedalOverlay.cs
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TestSceneNightcoreBeatContainer.cs
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Revert some test scene changes to use Beatmap.Track where relevant
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2020-08-21 17:21:08 +09:00 |
TestSceneOverlayActivation.cs
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Ensure we assert after the seek has completed
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2020-10-07 18:50:02 +10:30 |
TestSceneParticleExplosion.cs
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Add test coverage of animation restarting
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2020-11-19 18:08:54 +09:00 |
TestScenePause.cs
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Simplify input buttons/keys in tests
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2020-11-09 14:18:20 -08:00 |
TestScenePauseWhenInactive.cs
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Rename abstract TestScene
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2020-06-12 19:40:54 +09:00 |
TestScenePlayerLoader.cs
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Adjust TestScenePlayerLoader for safety
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2020-11-16 23:53:54 +09:00 |
TestScenePlayerReferenceLeaking.cs
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TestScenePoolingRuleset.cs
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Add failing test case
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2020-11-15 19:43:42 +01:00 |
TestSceneReplay.cs
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Apply review suggestions.
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2020-06-02 13:32:52 +02:00 |
TestSceneReplayDownloadButton.cs
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Fix potential nullref
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2020-05-28 21:46:02 +09:00 |
TestSceneReplayRecorder.cs
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Simplify input buttons/keys in tests
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2020-11-09 14:18:20 -08:00 |
TestSceneReplayRecording.cs
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Fix mania crashing due to spectator client handling frames with unconverted beatmap
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2020-10-27 00:35:25 +01:00 |
TestSceneReplaySettingsOverlay.cs
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Move title specification for settings groups to constructor
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2020-09-09 18:50:31 +09:00 |
TestSceneScrollingHitObjects.cs
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TestSceneSkinnableAccuracyCounter.cs
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Add test
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2020-10-15 18:11:30 +09:00 |
TestSceneSkinnableDrawable.cs
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Add texture wrapping support to skins
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2020-07-17 16:54:30 +09:00 |
TestSceneSkinnableHealthDisplay.cs
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Remove unused using
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2020-10-16 17:26:14 +09:00 |
TestSceneSkinnableHUDOverlay.cs
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Add skinnable test scene for HUD overlay
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2020-10-30 14:24:16 +09:00 |
TestSceneSkinnableScoreCounter.cs
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Fix weird number formatting in test
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2020-10-17 15:47:37 +02:00 |
TestSceneSkinnableSound.cs
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Fix incorrect specification on some sample lookups
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2020-10-30 11:59:41 +09:00 |
TestSceneSkipOverlay.cs
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Remove local reset method in GameplayClockContainer
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2020-08-17 22:36:09 +09:00 |
TestSceneSliderPath.cs
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TestSceneSongProgress.cs
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TestSceneSpectator.cs
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Use int instead of long for user_id fields for now
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2020-11-06 12:59:46 +09:00 |
TestSceneSpectatorPlayback.cs
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Fix missed usage in test scene
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2020-11-04 15:35:42 +09:00 |
TestSceneStarCounter.cs
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TestSceneStoryboard.cs
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Fix storyboard test not actually working due to incorrect track referencing
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2020-08-21 18:44:14 +09:00 |