osu/osu.Game.Tests/Visual/Gameplay
2020-11-19 18:08:54 +09:00
..
OsuPlayerTestScene.cs Rename abstract TestScene 2020-06-12 19:40:54 +09:00
TestSceneAllRulesetPlayers.cs
TestSceneAutoplay.cs Simplify input buttons/keys in tests 2020-11-09 14:18:20 -08:00
TestSceneBreakTracker.cs
TestSceneComboCounter.cs Split out test for combo counter specifically 2020-10-15 15:35:33 +09:00
TestSceneCompletionCancellation.cs Revert some test scene changes to use Beatmap.Track where relevant 2020-08-21 17:21:08 +09:00
TestSceneDrawableScrollingRuleset.cs Make beatmap conversion support cancellation tokens 2020-09-17 17:40:05 +09:00
TestSceneDrawableStoryboardSprite.cs Add basic test coverage 2020-10-20 23:01:25 +02:00
TestSceneFailAnimation.cs
TestSceneFailingLayer.cs Rename fields for clarity 2020-06-26 19:39:53 +02:00
TestSceneFailJudgement.cs Fix broken fail judgement test 2020-11-14 01:49:48 +09:00
TestSceneFrameStabilityContainer.cs
TestSceneGameplayMenuOverlay.cs Simplify input buttons/keys in tests 2020-11-09 14:18:20 -08:00
TestSceneGameplayRewinding.cs Revert some test scene changes to use Beatmap.Track where relevant 2020-08-21 17:21:08 +09:00
TestSceneGameplaySamplePlayback.cs Fix sample playback test 2020-11-13 18:35:33 +09:00
TestSceneHitErrorMeter.cs Add support for bottom-anchored hit error display 2020-10-15 19:14:02 +09:00
TestSceneHoldForMenuButton.cs
TestSceneHUDOverlay.cs Fix HUD test having out of date value 2020-10-30 18:26:38 +09:00
TestSceneKeyBindings.cs Simplify input buttons/keys in tests 2020-11-09 14:18:20 -08:00
TestSceneKeyCounter.cs Simplify input buttons/keys in tests 2020-11-09 14:18:20 -08:00
TestSceneLeadIn.cs
TestSceneMedalOverlay.cs
TestSceneNightcoreBeatContainer.cs Revert some test scene changes to use Beatmap.Track where relevant 2020-08-21 17:21:08 +09:00
TestSceneOverlayActivation.cs Ensure we assert after the seek has completed 2020-10-07 18:50:02 +10:30
TestSceneParticleExplosion.cs Add test coverage of animation restarting 2020-11-19 18:08:54 +09:00
TestScenePause.cs Simplify input buttons/keys in tests 2020-11-09 14:18:20 -08:00
TestScenePauseWhenInactive.cs Rename abstract TestScene 2020-06-12 19:40:54 +09:00
TestScenePlayerLoader.cs Adjust TestScenePlayerLoader for safety 2020-11-16 23:53:54 +09:00
TestScenePlayerReferenceLeaking.cs
TestScenePoolingRuleset.cs Add failing test case 2020-11-15 19:43:42 +01:00
TestSceneReplay.cs Apply review suggestions. 2020-06-02 13:32:52 +02:00
TestSceneReplayDownloadButton.cs Fix potential nullref 2020-05-28 21:46:02 +09:00
TestSceneReplayRecorder.cs Simplify input buttons/keys in tests 2020-11-09 14:18:20 -08:00
TestSceneReplayRecording.cs Fix mania crashing due to spectator client handling frames with unconverted beatmap 2020-10-27 00:35:25 +01:00
TestSceneReplaySettingsOverlay.cs Move title specification for settings groups to constructor 2020-09-09 18:50:31 +09:00
TestSceneScrollingHitObjects.cs
TestSceneSkinnableAccuracyCounter.cs Add test 2020-10-15 18:11:30 +09:00
TestSceneSkinnableDrawable.cs Add texture wrapping support to skins 2020-07-17 16:54:30 +09:00
TestSceneSkinnableHealthDisplay.cs Remove unused using 2020-10-16 17:26:14 +09:00
TestSceneSkinnableHUDOverlay.cs Add skinnable test scene for HUD overlay 2020-10-30 14:24:16 +09:00
TestSceneSkinnableScoreCounter.cs Fix weird number formatting in test 2020-10-17 15:47:37 +02:00
TestSceneSkinnableSound.cs Fix incorrect specification on some sample lookups 2020-10-30 11:59:41 +09:00
TestSceneSkipOverlay.cs Remove local reset method in GameplayClockContainer 2020-08-17 22:36:09 +09:00
TestSceneSliderPath.cs
TestSceneSongProgress.cs
TestSceneSpectator.cs Use int instead of long for user_id fields for now 2020-11-06 12:59:46 +09:00
TestSceneSpectatorPlayback.cs Fix missed usage in test scene 2020-11-04 15:35:42 +09:00
TestSceneStarCounter.cs
TestSceneStoryboard.cs Fix storyboard test not actually working due to incorrect track referencing 2020-08-21 18:44:14 +09:00