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BeatmapSkinProvidingContainer.cs
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Fix editor not using beatmap combo colours initially on load
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2020-09-23 13:16:50 +09:00 |
DefaultLegacySkin.cs
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Bump legacy skin version
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2020-04-08 19:42:31 +09:00 |
DefaultSkin.cs
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Add texture wrapping support to skins
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2020-07-17 16:54:30 +09:00 |
DefaultSkinConfiguration.cs
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GameplaySkinComponent.cs
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Use char overloads for string methods
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2020-10-16 11:52:29 +02:00 |
GlobalSkinColours.cs
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Move combo colours to GlobalSkinColours
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2020-02-07 14:58:07 +09:00 |
HUDSkinComponent.cs
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Use char overloads for string methods
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2020-10-16 11:52:29 +02:00 |
HUDSkinComponents.cs
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Merge branch 'master' into peppy/skinnable-health-display
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2020-10-16 23:17:17 +09:00 |
IAnimationTimeReference.cs
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Add texture wrapping support to GetAnimation()
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2020-07-17 17:08:17 +09:00 |
ISkin.cs
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Add texture wrapping support to skins
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2020-07-17 16:54:30 +09:00 |
ISkinComponent.cs
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ISkinSource.cs
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LegacyAccuracyCounter.cs
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Apply same fix to legacy accuracy counter
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2020-10-17 15:39:26 +02:00 |
LegacyBeatmapSkin.cs
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Revert "Add marker interface for beatmap skins"
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2020-08-31 18:29:46 +02:00 |
LegacyColourCompatibility.cs
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Merge remote-tracking branch 'upstream/master' into catch-combo-counter
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2020-09-01 20:17:25 +03:00 |
LegacyHealthDisplay.cs
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Only additive flash explosions over the epic cutoff
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2020-10-16 17:25:55 +09:00 |
LegacyManiaSkinConfiguration.cs
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Merge remote-tracking branch 'upstream/master' into catch-combo-counter
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2020-09-01 20:17:25 +03:00 |
LegacyManiaSkinConfigurationLookup.cs
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Merge remote-tracking branch 'upstream/master' into catch-combo-counter
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2020-09-01 20:17:25 +03:00 |
LegacyManiaSkinDecoder.cs
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Add missing string function ordinal specifications
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2020-10-16 12:49:31 +09:00 |
LegacyRollingCounter.cs
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Generalise LegacyRollingCounter
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2020-09-12 22:40:32 +02:00 |
LegacyScoreCounter.cs
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Split line for readability
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2020-10-17 15:39:25 +02:00 |
LegacySkin.cs
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Merge branch 'master' into peppy/skinnable-health-display
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2020-10-16 23:17:17 +09:00 |
LegacySkinConfiguration.cs
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Add support for ScorePrefix and ScoreOverlap values in legacy skins
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2020-10-16 06:16:20 +02:00 |
LegacySkinDecoder.cs
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Merge branch 'master' into catch-hyperdash-fruit-colouring
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2020-04-14 10:01:15 +09:00 |
LegacySkinExtensions.cs
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Move out into a separate method
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2020-08-25 15:16:41 +09:00 |
LegacySkinResourceStore.cs
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Allow legacy skin textures from subpaths
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2020-04-06 19:03:15 +09:00 |
LegacySkinTransformer.cs
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Move HasFont to legacy skin extensions class instead
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2020-08-19 07:58:23 +03:00 |
LegacySpriteText.cs
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Update to use virtual methods instead of reconstructing TextBuilder
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2020-10-19 14:59:03 +09:00 |
PausableSkinnableSound.cs
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Don't stop non-looping samples immediately when pausing
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2020-10-05 15:07:46 +09:00 |
Skin.cs
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Add texture wrapping support to skins
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2020-07-17 16:54:30 +09:00 |
SkinConfigManager.cs
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SkinConfiguration.cs
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Remove set from properties in SkinConfiguration classes
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2020-08-31 17:48:36 +02:00 |
SkinCustomColourLookup.cs
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SkinFileInfo.cs
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SkinInfo.cs
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Use better formatting for skin display (matching BeatmapMetadata)
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2020-05-24 22:30:56 +09:00 |
SkinManager.cs
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Add dynamic compile exceptions to fix skin test scenes
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2020-10-16 17:08:46 +09:00 |
SkinnableDrawable.cs
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Allow bypassing origin/anchor setting of skinnable components
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2020-10-14 19:16:34 +09:00 |
SkinnableSound.cs
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Merge branch 'master' into fix-storyboard-sample-pausing
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2020-09-30 22:42:26 +09:00 |
SkinnableSprite.cs
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SkinnableSpriteText.cs
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SkinProvidingContainer.cs
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Add texture wrapping support to skins
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2020-07-17 16:54:30 +09:00 |
SkinReloadableDrawable.cs
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SkinStore.cs
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SkinUtils.cs
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