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mirror of https://github.com/ppy/osu synced 2024-12-30 19:02:27 +00:00
osu/osu.Game.Rulesets.Taiko
Dean Herbert 985604fab5 Return StatisticItems rather than StatisticRows from ruleset
There were no usages of more than one column being provided per row, so
it seemed like unnecessarily complexity. I'm currently trying to reduce
complexity so we can improve the layout of the results screen, which
currently has up to three levels of nested `GridContainer`s.

Of note, I can't add backwards compatibility because the method
signature has not changed in `Ruleset` (only the return type). If we do
want to keep compatibility with other rulesets, we could designate a new
name for the updated method.
2023-06-01 14:35:15 +09:00
..
Beatmaps pass new hitobject properties through beatmap converters 2023-04-30 19:20:42 +02:00
Configuration Removed unnecessary directives that were added automatically and I forgot to remove 2023-01-10 12:44:27 +00:00
Difficulty Removed unnecessary methods, changed tests, and moved LimitedCapacityQueue.cs to a more generic namespace. 2022-11-19 16:53:35 +01:00
Edit Move blueprint validity conditions to allow more correct external usage of EndPlacement 2023-05-12 16:02:22 +09:00
Judgements Fix test, make strong hits have LargeBonus judgement 2022-08-30 15:00:46 +02:00
Mods Limit taiko playfield aspect ratio to 5:4 - 16:9 2023-04-26 18:05:47 +02:00
Objects Merge branch 'master' into scorev2 2023-05-23 19:07:54 +09:00
Properties Automated #nullable processing 2022-06-17 16:37:17 +09:00
Replays Use AsNonNull() instead. 2022-07-02 19:48:32 +08:00
Resources Add conversion tests 2023-02-09 23:23:58 +01:00
Scoring Rename parameters 2023-05-19 17:27:02 +09:00
Skinning Move judgement text creation to base class and tidy things up 2022-12-24 12:22:36 +08:00
UI Merge remote-tracking branch 'upstream/master' into sample-control-points 2023-04-30 19:47:03 +02:00
osu.Game.Rulesets.Taiko.csproj Update netstandard2.1 references to net6.0 2022-12-16 17:16:13 +09:00
TaikoInputManager.cs Partial everything 2022-11-27 00:00:27 +09:00
TaikoRuleset.cs Return StatisticItems rather than StatisticRows from ruleset 2023-06-01 14:35:15 +09:00
TaikoSettingsSubsection.cs Updated touch control scheme setting capitalization to be consistent with the rest of the settings menu 2023-01-10 11:57:21 +00:00
TaikoSkinComponentLookup.cs Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
TaikoSkinComponents.cs Add legacy taiko kiai glow element 2022-11-30 00:44:20 +01:00