osu/osu.Game/Screens/Menu
Dean Herbert 71182347d6 Also add a notifiation when trying to enter the multiplayer screen
Turns out the only check required to get into this screen was that the
API was online, which it always is even if the multiplayer component
isn't.

This provides a better end-user experience.
2021-02-24 11:30:14 +09:00
..
Button.cs Initial sample + samplechannel rework 2021-01-19 17:11:40 +09:00
ButtonArea.cs
ButtonSystem.cs Also add a notifiation when trying to enter the multiplayer screen 2021-02-24 11:30:14 +09:00
ConfirmExitDialog.cs
Disclaimer.cs Remove "osu!direct" button 2021-01-06 22:56:10 +09:00
ExitConfirmOverlay.cs Reduce final fill alpha of main menu confirm-to-exit 2021-01-18 18:22:21 +09:00
FlowContainerWithOrigin.cs
IntroCircles.cs Initial sample + samplechannel rework 2021-01-19 17:11:40 +09:00
IntroScreen.cs Intro track should not restart from preview point 2021-02-18 14:55:15 +09:00
IntroSequence.cs
IntroTriangles.cs Initial sample + samplechannel rework 2021-01-19 17:11:40 +09:00
IntroWelcome.cs Merge branch 'master' into non-concurrent-sample-playback 2021-02-15 14:47:32 +09:00
LogoVisualisation.cs
MainMenu.cs Consume new method in existing usages (and remove some unnecessary set/unset code) 2021-02-18 15:01:11 +09:00
MenuLogoVisualisation.cs
MenuSideFlashes.cs
OsuLogo.cs Merge branch 'master' into non-concurrent-sample-playback 2021-02-12 17:22:15 +09:00
SongTicker.cs
StorageErrorDialog.cs