osu/osu.Game.Tests/NonVisual
Dan Balasescu af9fad00c3 Merge branch 'master' into async-deadlock-safety 2022-01-10 16:11:09 +09:00
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Filtering Update `FilterMatchingTest` and filter code to use ruleset's `OnlineID` 2022-01-10 12:30:34 +09:00
Multiplayer Fix multiplayer test failures when checking for parted room 2021-12-22 12:55:37 +09:00
Ranking Fix HUD unstable rate counter not including judgements before load complete 2021-11-11 13:36:05 +01:00
Skinning
BarLineGeneratorTest.cs Apply batch fixing of built-in types using `var` 2021-10-27 13:04:41 +09:00
BeatmapSetInfoEqualityTest.cs Update tests to match new equality not including online ID checks 2021-11-15 14:43:43 +09:00
ClosestBeatDivisorTest.cs
ControlPointInfoTest.cs
CustomDataDirectoryTest.cs Fix some regressing behaviour due to `CleanRunHeadlessGameHost`'s naming structure changing 2021-12-24 20:24:37 +09:00
DifficultyAdjustmentModCombinationsTest.cs Apply assertion fix from review 2021-12-01 11:29:02 +09:00
FirstAvailableHitWindowsTest.cs Replace pragma with `add/remove => throw` 2021-11-05 09:10:38 +03:00
FormatUtilsTest.cs
FramedReplayInputHandlerTest.cs Apply batch fixing of built-in types using `var` 2021-10-27 13:04:41 +09:00
GameplayClockTest.cs
LimitedCapacityQueueTest.cs Apply batch fixing of built-in types using `var` 2021-10-27 13:04:41 +09:00
OngoingOperationTrackerTest.cs
PeriodTrackerTest.cs
ReverseQueueTest.cs Apply batch fixing of built-in types using `var` 2021-10-27 13:04:41 +09:00
ScoreInfoTest.cs
SessionStaticsTest.cs Cover seasonal backgrounds not resetting on inactivity in test 2021-12-21 08:50:25 +01:00
TaskChainTest.cs Update usages to new naming 2022-01-06 22:54:43 +09:00
TimeDisplayExtensionTest.cs