osu/osu.Game/Beatmaps
2018-03-02 13:13:00 +09:00
..
ControlPoints Adjust range further 2018-03-01 00:39:59 +09:00
Drawables Update licence headers 2018-01-05 20:21:19 +09:00
Formats Move bpm clamping to TimingControlPoint, adjust range to 1-10000bpm 2018-02-28 22:53:28 +09:00
Legacy Update licence headers 2018-01-05 20:21:19 +09:00
Timing Update licence headers 2018-01-05 20:21:19 +09:00
Beatmap.cs Update licence headers 2018-01-05 20:21:19 +09:00
BeatmapConverter.cs Implement basic structure for beatmap conversion testing 2018-03-02 13:13:00 +09:00
BeatmapDifficulty.cs Apply formatting 2018-02-13 20:23:51 +09:00
BeatmapInfo.cs Update licence headers 2018-01-05 20:21:19 +09:00
BeatmapManager_WorkingBeatmap.cs Fix typo 2018-02-19 14:00:48 +09:00
BeatmapManager.cs Add a lower level ConsumableItems implementation 2018-02-15 16:15:40 +09:00
BeatmapMetadata.cs Update licence headers 2018-01-05 20:21:19 +09:00
BeatmapMetrics.cs Update licence headers 2018-01-05 20:21:19 +09:00
BeatmapOnlineInfo.cs Update licence headers 2018-01-05 20:21:19 +09:00
BeatmapProcessor.cs Update licence headers 2018-01-05 20:21:19 +09:00
BeatmapSetFileInfo.cs Move import logic to shared implementation 2018-02-15 14:22:39 +09:00
BeatmapSetInfo.cs Cleanups and xmldoc additions 2018-02-15 16:24:14 +09:00
BeatmapSetOnlineInfo.cs Update licence headers 2018-01-05 20:21:19 +09:00
BeatmapStatistic.cs Update licence headers 2018-01-05 20:21:19 +09:00
BeatmapStore.cs Fix hiding beatmaps not refreshing correctly 2018-02-15 16:15:40 +09:00
DifficultyCalculator.cs remove unnecessary empty lines 2018-01-12 19:30:34 +01:00
DummyWorkingBeatmap.cs Allow rulesets to create their own instantiation info 2018-01-10 17:04:07 +09:00
RankStatus.cs Update licence headers 2018-01-05 20:21:19 +09:00
WorkingBeatmap.cs Give storyboards a BeatmapInfo to reduce weird method calls 2018-02-16 12:09:23 +09:00