Adjust range further

This is not a great idea.
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Dean Herbert 2018-03-01 00:39:59 +09:00 committed by GitHub
parent e2f57ae346
commit b8ea4b11ab
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@ -19,7 +19,7 @@ namespace osu.Game.Beatmaps.ControlPoints
public double BeatLength
{
get => beatLength;
set => beatLength = MathHelper.Clamp(value, 100, 60000);
set => beatLength = MathHelper.Clamp(value, 6, 60000);
}
private double beatLength = 1000;