osu/osu.Game
2016-11-25 00:21:42 -05:00
..
Beatmaps Refactor BeatmapInfoWedge to be async. 2016-11-24 13:48:48 +09:00
Configuration Move play modes to Modes namespace. 2016-11-14 18:03:20 +09:00
Database Change GetChildren recursive default to false (should be more common). 2016-11-23 15:34:32 +09:00
Graphics Fix up volume encapsulation 2016-11-25 00:21:42 -05:00
Input
IPC
Modes Bypass masking checks for input on playfields. 2016-11-24 18:59:09 +09:00
Online Merge branch 'master' 2016-11-16 10:51:39 +08:00
Overlays Use FillMode in more cases. 2016-11-23 13:18:22 +09:00
Properties
Screens Move beatmap panels back to an X of 0 when they are unselected. 2016-11-24 20:25:29 +01:00
Users
osu.Game.csproj Refactor BeatmapInfoWedge to be async. 2016-11-24 13:48:48 +09:00
OsuGame.cs Fix up volume encapsulation 2016-11-25 00:21:42 -05:00
OsuGameBase.cs Add simple implementation of HitExplosions. 2016-11-16 19:24:48 +09:00
packages.config