.. |
Beatmaps
|
Make field readonly
|
2020-10-14 20:40:17 +09:00 |
Configuration
|
Fix mania scrollspeed slider precision
|
2020-09-15 08:24:01 +02:00 |
Difficulty
|
Replicate hit window calculation
|
2020-10-14 20:40:39 +09:00 |
Edit
|
Adjust namespace
|
2020-12-07 12:32:52 +09:00 |
Judgements
|
Make new health increase values mania-specific
|
2020-10-03 12:16:22 +02:00 |
MathUtils
|
Add copyright notice
|
2020-10-14 17:08:14 +09:00 |
Mods
|
Implement mania constant speed mod
|
2021-02-03 16:28:22 +09:00 |
Objects
|
Adjust namespace
|
2020-12-07 12:32:52 +09:00 |
Properties
|
Merge remote-tracking branch 'upstream/master' into android
|
2019-01-29 18:13:43 -06:00 |
Replays
|
Fix autoplay generators failing on empty hitobjects lists
|
2020-09-28 15:38:54 +09:00 |
Resources/Testing/Beatmaps
|
Update tests to refect new mappings
|
2020-10-30 12:12:30 +09:00 |
Scoring
|
Update judgement processors with new hit results
|
2020-09-29 16:33:38 +09:00 |
Skinning
|
Fix incorrectly converted rotation values
|
2020-12-22 12:18:42 +09:00 |
UI
|
Add a basic guard against setting ScrollMethod too late in initialisation
|
2021-02-04 22:28:17 +09:00 |
DualStageVariantGenerator.cs
|
Add support for 10K mod + 20K dual stages
|
2020-04-20 21:28:36 +09:00 |
ManiaInputManager.cs
|
Add support for 10K mod + 20K dual stages
|
2020-04-20 21:28:36 +09:00 |
ManiaRuleset.cs
|
Implement mania constant speed mod
|
2021-02-03 16:28:22 +09:00 |
ManiaSettingsSubsection.cs
|
Make SettingsItem conform to IHasCurrentValue
|
2020-10-06 17:18:54 +09:00 |
ManiaSkinComponent.cs
|
Rework to remove cross-class pollutions
|
2020-08-25 01:21:27 +09:00 |
SingleStageVariantGenerator.cs
|
Add support for 10K mod + 20K dual stages
|
2020-04-20 21:28:36 +09:00 |
VariantMappingGenerator.cs
|
Add support for 10K mod + 20K dual stages
|
2020-04-20 21:28:36 +09:00 |
osu.Game.Rulesets.Mania.csproj
|
Adjust package titles
|
2021-01-18 11:08:03 +09:00 |