osu/osu.Game.Rulesets.Osu
2022-09-18 19:08:01 -07:00
..
Beatmaps Automated #nullable processing 2022-06-17 16:37:17 +09:00
Configuration Automated #nullable processing 2022-06-17 16:37:17 +09:00
Difficulty Add versioning to difficulty calculators 2022-07-21 18:15:25 +09:00
Edit Fix slider velocity not using previous value if slider is not adjacent 2022-07-19 22:54:11 +09:00
Judgements Automated #nullable processing 2022-06-17 16:37:17 +09:00
Mods Rename variable to not include mode name itself 2022-08-01 23:30:00 +09:00
Objects Adjust various pooling defaults to better handle more intense beatmaps 2022-08-05 18:09:07 +09:00
Properties Automated #nullable processing 2022-06-17 16:37:17 +09:00
Replays Show smoke in replays 2022-09-18 17:55:06 -07:00
Resources/Testing/Beatmaps Add failing tests 2021-04-05 17:48:29 +09:00
Scoring Update parameter discards 2022-06-24 21:26:19 +09:00
Skinning Fix InspectCode errors 2022-09-18 18:32:33 -07:00
Statistics Automated #nullable processing 2022-06-17 16:37:17 +09:00
UI Fix InspectCode errors 2022-09-18 18:32:33 -07:00
Utils update new usage of CalculatePossibleMovementBounds 2022-07-08 12:00:07 -04:00
osu.Game.Rulesets.Osu.csproj
OsuInputManager.cs Remove smoke from key overlay 2022-09-18 19:08:01 -07:00
OsuRuleset.cs Basic smoke path implementation 2022-09-18 12:08:34 -07:00
OsuSkinComponent.cs Replace usages of string.To{Lower,Upper}() 2022-06-24 11:57:45 +02:00
OsuSkinComponents.cs Basic smoke path implementation 2022-09-18 12:08:34 -07:00