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update new usage of CalculatePossibleMovementBounds
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@ -214,7 +214,7 @@ namespace osu.Game.Rulesets.Osu.Utils
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RotateSlider(slider, workingObject.RotationOriginal + MathF.PI - getSliderRotation(slider));
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}
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possibleMovementBounds = calculatePossibleMovementBounds(slider);
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possibleMovementBounds = CalculatePossibleMovementBounds(slider);
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}
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var previousPosition = workingObject.PositionModified;
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