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Audio
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Don't force Gameplay prefix on all skin sample lookups
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2020-10-30 11:59:40 +09:00 |
Beatmaps
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Fix unsafe list manipulation in BeatmapDifficultyCache
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2020-11-10 01:10:00 +09:00 |
Collections
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Configuration
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Merge branch 'master' into spectator-listing
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2020-11-04 09:30:15 +09:00 |
Database
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Fix API request error handling
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2020-11-09 19:42:00 +09:00 |
Extensions
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Graphics
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Resolve CA1805 inspections
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2020-11-01 18:47:40 +01:00 |
IO
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Resolve CA1835 inspection
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2020-11-01 18:51:39 +01:00 |
IPC
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Input
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Add key binding to show HUD while held
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2020-10-30 14:19:40 +09:00 |
Migrations
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Add flag value to database
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2020-10-20 00:46:08 +02:00 |
Online
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Refactor request string logic to avoid linq usage
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2020-11-09 12:23:29 +09:00 |
Overlays
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Reforamt for legibility
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2020-11-09 12:22:54 +09:00 |
Properties
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Replays
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Add field to Replay denoting whether the full replay have been received or not
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2020-10-27 18:58:37 +09:00 |
Rulesets
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Merge branch 'master' into editor-slider-control-point-quick-delete
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2020-11-06 21:47:37 +09:00 |
Scoring
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Merge branch 'master' into move-cache-logic-to-base-impl
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2020-11-06 16:56:35 +09:00 |
Screens
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Merge pull request #10730 from peppy/fix-patcher-no-object-crash
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2020-11-09 18:51:00 +09:00 |
Skinning
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Fix paused samples potentially getting stuck in a playing state in rapid toggling
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2020-11-05 16:14:23 +09:00 |
Storyboards
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Fix regression causing storyboard sprites to have incorrect origin support
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2020-10-23 15:46:24 +09:00 |
Tests
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Avoid errors due to second set
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2020-11-05 17:26:41 +09:00 |
Updater
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Update EndsWith usages
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2020-10-16 12:58:34 +09:00 |
Users
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Use int instead of long for user_id fields for now
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2020-11-06 12:59:46 +09:00 |
Utils
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Add missing string function ordinal specifications
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2020-10-16 12:49:31 +09:00 |
OsuGame.cs
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Use int instead of long for user_id fields for now
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2020-11-06 12:59:46 +09:00 |
OsuGameBase.cs
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Add and consume user cache class
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2020-11-06 17:00:29 +09:00 |
osu!.res
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osu.Game.csproj
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Update framework
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2020-11-09 20:44:12 +09:00 |