osu/osu.Game
2019-05-28 17:06:01 +09:00
..
Audio Update osu! in line with audio subsystem refactor 2019-05-28 17:06:01 +09:00
Beatmaps Update osu! in line with audio subsystem refactor 2019-05-28 17:06:01 +09:00
Configuration Store databased settings based on string keys rather than ints 2019-05-27 01:53:49 +09:00
Database Allow Delete and Undelete operations to run silently when needed 2019-05-09 15:15:02 +09:00
Graphics Update osu! in line with audio subsystem refactor 2019-05-28 17:06:01 +09:00
Input
IO
IPC
Migrations Store databased settings based on string keys rather than ints 2019-05-27 01:53:49 +09:00
Online Move TooltipText to OsuClickableContainer 2019-05-21 13:51:38 +09:00
Overlays Update osu! in line with audio subsystem refactor 2019-05-28 17:06:01 +09:00
Properties
Replays
Rulesets Use Precision.AlmostBigger 2019-05-12 09:02:22 -04:00
Scoring Add proper co-dependent beatmap/score deletion via events 2019-05-09 15:15:28 +09:00
Screens Update osu! in line with audio subsystem refactor 2019-05-28 17:06:01 +09:00
Skinning Update osu! in line with audio subsystem refactor 2019-05-28 17:06:01 +09:00
Storyboards Reduce unnecessary allocations 2019-05-14 13:04:49 +09:00
Tests Fix some missed instances of TestCase 2019-05-15 18:32:29 +09:00
Users Move TooltipText to OsuClickableContainer 2019-05-21 13:51:38 +09:00
Utils
osu!.res
osu.Game.csproj Update osu! in line with audio subsystem refactor 2019-05-28 17:06:01 +09:00
OsuGame.cs Allow chaining of loadComponentSingleFile 2019-05-21 13:44:18 +09:00
OsuGameBase.cs Update osu! in line with audio subsystem refactor 2019-05-28 17:06:01 +09:00