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Audio
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Update osu! in line with audio subsystem refactor
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2019-05-28 17:06:01 +09:00 |
Beatmaps
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Update osu! in line with audio subsystem refactor
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2019-05-28 17:06:01 +09:00 |
Configuration
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Store databased settings based on string keys rather than ints
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2019-05-27 01:53:49 +09:00 |
Database
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Allow Delete and Undelete operations to run silently when needed
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2019-05-09 15:15:02 +09:00 |
Graphics
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Update osu! in line with audio subsystem refactor
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2019-05-28 17:06:01 +09:00 |
Input
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IO
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IPC
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Migrations
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Store databased settings based on string keys rather than ints
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2019-05-27 01:53:49 +09:00 |
Online
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Move TooltipText to OsuClickableContainer
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2019-05-21 13:51:38 +09:00 |
Overlays
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Update osu! in line with audio subsystem refactor
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2019-05-28 17:06:01 +09:00 |
Properties
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Replays
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Rulesets
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Use Precision.AlmostBigger
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2019-05-12 09:02:22 -04:00 |
Scoring
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Add proper co-dependent beatmap/score deletion via events
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2019-05-09 15:15:28 +09:00 |
Screens
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Update osu! in line with audio subsystem refactor
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2019-05-28 17:06:01 +09:00 |
Skinning
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Update osu! in line with audio subsystem refactor
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2019-05-28 17:06:01 +09:00 |
Storyboards
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Reduce unnecessary allocations
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2019-05-14 13:04:49 +09:00 |
Tests
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Fix some missed instances of TestCase
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2019-05-15 18:32:29 +09:00 |
Users
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Move TooltipText to OsuClickableContainer
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2019-05-21 13:51:38 +09:00 |
Utils
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osu!.res
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osu.Game.csproj
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Update osu! in line with audio subsystem refactor
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2019-05-28 17:06:01 +09:00 |
OsuGame.cs
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Allow chaining of loadComponentSingleFile
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2019-05-21 13:44:18 +09:00 |
OsuGameBase.cs
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Update osu! in line with audio subsystem refactor
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2019-05-28 17:06:01 +09:00 |