Fix some missed instances of TestCase

This commit is contained in:
Dean Herbert 2019-05-15 18:32:29 +09:00
parent a1b4d7aafd
commit 1ccef61f7b
4 changed files with 5 additions and 5 deletions

View File

@ -65,7 +65,7 @@ public void TestUnixHomeLinks()
}
[Test]
public void TestCaseInsensitiveLinks()
public void TestInsensitiveLinks()
{
Message result = MessageFormatter.FormatMessage(new Message { Content = "look: http://puu.sh/7Ggh8xcC6/asf0asd9876.NEF" });

View File

@ -9,9 +9,9 @@
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestCaseLoadingAnimation : GridTestScene //todo: this should be an OsuTestScene
public class TestSceneLoadingAnimation : GridTestScene //todo: this should be an OsuTestScene
{
public TestCaseLoadingAnimation()
public TestSceneLoadingAnimation()
: base(2, 2)
{
LoadingAnimation loading;

View File

@ -13,7 +13,7 @@
namespace osu.Game.Tests
{
/// <summary>
/// A <see cref="WorkingBeatmap"/> that is used for testcases that include waveforms.
/// A <see cref="WorkingBeatmap"/> that is used for test scenes that include waveforms.
/// </summary>
public class WaveformTestBeatmap : WorkingBeatmap
{

View File

@ -85,7 +85,7 @@ public class OsuTestSceneTestRunner : OsuGameBase, ITestSceneTestRunner
protected override void LoadAsyncComplete()
{
// this has to be run here rather than LoadComplete because
// TestCase.cs is checking the IsLoaded state (on another thread) and expects
// TestScene.cs is checking the IsLoaded state (on another thread) and expects
// the runner to be loaded at that point.
Add(runner = new TestSceneTestRunner.TestRunner());
}