osu/osu.Game/Graphics
Bartłomiej Dach 76d5225bb9
Rewrite storyboard clock management in slightly different way
2022-01-11 22:00:04 +01:00
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Backgrounds Rewrite storyboard clock management in slightly different way 2022-01-11 22:00:04 +01:00
Containers Use correct effect points when EarlyActivationMilliseconds is not zero 2021-12-04 22:31:55 -06:00
Cursor Avoid applying mouse down effects to menu cursor when it isn't visible 2021-12-16 20:20:06 +09:00
OpenGL/Vertices
Sprites Update usages of `BufferedContainer` in line with framework changes 2021-11-05 15:54:49 +09:00
UserInterface Fix failing test due to changed reset page logic 2022-01-05 14:53:32 +09:00
UserInterfaceV2 Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
DateTooltip.cs Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
DrawableDate.cs Add back `.ToLocalTime()` call to `DrawableDate` 2021-12-16 18:25:29 +09:00
ErrorTextFlowContainer.cs
IHasAccentColour.cs
OsuColour.cs Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
OsuFont.cs
OsuIcon.cs Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
ParticleExplosion.cs
ParticleSpewer.cs
ScreenshotManager.cs Update UI cases where repeat should not be handled 2021-11-18 13:13:36 +09:00