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Add back .ToLocalTime()
call to DrawableDate
This is required because the class is used in many other places that don't locally call it.
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@ -22,7 +22,7 @@ namespace osu.Game.Graphics
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if (date == value)
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return;
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date = value;
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date = value.ToLocalTime();
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if (LoadState >= LoadState.Ready)
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updateTime();
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